Difference between revisions of "User:Thespaceinvader"

From The Battle for Wesnoth Wiki
(Projects on hold)
(Current Projects)
Line 4: Line 4:
  
 
== Current Projects ==
 
== Current Projects ==
 +
 +
 +
'''* [http://www.wesnoth.org/forum/viewtopic.php?t=18696 The Hammer of Thursagan artwork]'''
 +
<br>Unsurprisingly, artwork for ESR's new mainline campaign, the Hammer of Thursagan (tHoT).  I've taken over the project from Johann, who had to leave due to a death in the family.  Project includes sprites, some of which will be original (including the one so ably tweaked by Eternal which is shown in that thread), and portraits, all of which are my own work.
  
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?t=17054 Unit Shadow Updates]'''
 
'''* [http://www.wesnoth.org/forum/viewtopic.php?t=17054 Unit Shadow Updates]'''
 
<br>Title says it all really.  When I'm feeling uninspired, there are lots of units that need their hard-edged shadows blurring up.
 
<br>Title says it all really.  When I'm feeling uninspired, there are lots of units that need their hard-edged shadows blurring up.
  
'''* Other Mainline spriting'''
+
'''* Other Mainline spriting and artwork'''
 
<br>Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really.  To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames.
 
<br>Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really.  To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames.
  

Revision as of 12:54, 9 January 2008

thespaceinvader. All one word, all lower case =P

I started playing Wesnoth only recently, and I've since started contributing to various parts of it. Predominantly spriting, so far, though I do want to work more on portraits later on, possibly story images. I'm working on a number of projects at the moment.

Current Projects

* The Hammer of Thursagan artwork
Unsurprisingly, artwork for ESR's new mainline campaign, the Hammer of Thursagan (tHoT). I've taken over the project from Johann, who had to leave due to a death in the family. Project includes sprites, some of which will be original (including the one so ably tweaked by Eternal which is shown in that thread), and portraits, all of which are my own work.

* Unit Shadow Updates
Title says it all really. When I'm feeling uninspired, there are lots of units that need their hard-edged shadows blurring up.

* Other Mainline spriting and artwork
Anything that's in the thread for mainline artwork needs that I feel I can try my hand at and have time for, really. To date including north-facing frames for a couple of units, and the Orcish leader line's leading frames.

Projects on hold

* The Vorpal Tide
Qes and Caeb's animated mechanical silicate insectoid faction. I'm in the process of making lots and lots of sprites. Check Contrib:thespaceinvader to see them. Qes vanished, Blublaze initially took over the WML work, but since I've put the artwork on the back burner, and he has other projects, these are basically on hold.

*The Qesicans
Qes's faction. Read the topic for more. Doing sprites for the Freedman and 'Mancer lines. On hold due to Qes's disappearance.

* Desert sprites
Initially a personal project, I might decide later on to bring these back for one or other of the currently existing desert factions.

* The Al'Achiin
A faction I was thinking about making, and did some development work on. Currently abandoned, because it was mostly a duplication of currently existing factions. There's a chance i might decide to bring this back later on in Campaign form, but given the time I have available, it's unlikely.