From The Battle for Wesnoth Wiki

Hi, I'm SigurdFireDragon.

I started playing Battle for Wesnoth on December 17th, 2010. Shortly thereafter, I started making some add-ons for it.

I found Battle for Wesnoth after looking for a game that was close enough to my favorite comic, Erfworld. A few posts on their forum mentioned this game, and here I am.

Development Setup:

Windows 7 x64 Compiling Master & 1.12 Branch using MinGW / Scons

Add-ons I've written:

Random Campaign - Play a random campaign with factions from the era of your choice.

Custom Campaign - Play MP scenarios, using an army of your design that persists between battles.

Ultimate Random Maps - Many different random map generators.

Era of Legends - AoH, one step higher. Recruit level 3 units, and lead with a level 4.

How to be a WML Contributor (Work in progress)

Download and install Git

Create a Github account

Follow the Git Crash Course Guide to set up your repository.

Install Python 2.7

Install Pywin32 (Optional, may be needed on windows for building wesnoth with multiple processors.

Install Python 3

Run the script to download and build the dependencies for wesnoth. (Windows only)

Run the resulting compile.cmd to build wesnoth. (Windows only)