Difference between revisions of "User:SigurdFireDragon"

From The Battle for Wesnoth Wiki
m (Development Setup:)
Line 9: Line 9:
  
 
Windows 7 x64
 
Windows 7 x64
Compiling Master & 1.10 Branch using MinGW / Codeblocks
+
Compiling Master & 1.10 Branch using MinGW / Codeblocks 10.05
 
Github checkout using TortoiseGit
 
Github checkout using TortoiseGit
  

Revision as of 18:13, 2 June 2013

Hi, I'm SigurdFireDragon.

I started playing Battle for Wesnoth on December 17th, 2010. Shortly thereafter, I started making some add-ons for it.

I ended up finding Battle for Wesnoth after having played Civ 3, and wanting something a bit simpler that wouldn't run over 6 hours for one small map game. As a reader of Erfworld, I thought I'd be cool if I could find a game that was sort of like Erfworld. I read a few posts on their forums, and one pointed the way here. :)


Development Setup:

Windows 7 x64 Compiling Master & 1.10 Branch using MinGW / Codeblocks 10.05 Github checkout using TortoiseGit

Add-ons I've written:

Random Campaign - Play a random campaign with factions from the era of your choice. Custom Campaign - Play MP scenarios, using an army of your design that persists between battles Sigurd's Random Maps - Many different random map generators. Era of Legends - AoH, one step higher. Recruit level 3 units, and lead with a level 4. Khalifate+AoH - A simple add-on that requires the Default+Khalifate by Wintermute, Csarmi, et al.