Difference between revisions of "User:SigurdFireDragon"

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(How to be a WML Contributor (Work in progress))
 
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== Add-ons I've written: ==
 
== Add-ons I've written: ==
  
Random Campaign - Play a random campaign with factions from the era of your choice.
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See my github page: https://github.com/sigurdfdragon
 
 
Custom Campaign - Play MP scenarios, using an army of your design that persists between battles.
 
 
 
Ultimate Random Maps - Many different random map generators.
 
 
 
Era of Legends - AoH, one step higher. Recruit level 3 units, and lead with a level 4.
 
 
 
== How to be a WML Contributor (Work in progress) ==
 
 
 
Download and install [https://git-scm.com/ Git]
 
 
 
Create a [https://github.com/ Github] account
 
 
 
Follow the [https://wiki.wesnoth.org/Git_for_Wesnoth_Crash_Course Git Crash Course Guide] to set up your repository.
 
 
 
Install [https://www.python.org/ Python 2.7]
 
 
 
Install Pywin32 (Optional, may be needed on windows for building wesnoth with multiple processors.
 
 
 
Install Python 3
 
 
 
Run the bootstrap.py script to download and build the dependencies for wesnoth. (Windows only)
 
 
 
Run the resulting compile.cmd to build wesnoth. (Windows only)
 

Latest revision as of 00:23, 5 December 2017

Hi, I'm SigurdFireDragon.

I started playing Battle for Wesnoth on December 17th, 2010. Shortly thereafter, I started making some add-ons for it.

I found Battle for Wesnoth after looking for a game that was close enough to my favorite comic, Erfworld. A few posts on their forum mentioned this game, and here I am.

Development Setup:

Windows 7 x64 Compiling Master & 1.12 Branch using MinGW / Scons

Add-ons I've written:

See my github page: https://github.com/sigurdfdragon

This page was last edited on 5 December 2017, at 00:23.