Difference between revisions of "User:Shadowm/Stable 1.14 Announcement Outline"

From The Battle for Wesnoth Wiki
(Created page with "== For Players == === Campaigns === * <cite>Secrets of the Ancients</cite> addition to mainline * <cite>Under the Burning Suns</cite> playable units refresh * Refreshed maps...")
 
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== For Players ==
 
== For Players ==
 +
 +
=== Highlights ===
 +
 +
* <b>Steam launch</b>
 +
* New terrains
 +
* New unit animations
 +
* New portraits
 +
* SDL 2.0, including:
 +
** Retina support for macOS at last
 +
** Borderless windowed instead of real fullscreen on all platforms
 +
** Performance improvements when scrolling
 +
** (TODO other stuff)
  
 
=== Campaigns ===
 
=== Campaigns ===
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* <cite>Under the Burning Suns</cite> playable units refresh
 
* <cite>Under the Burning Suns</cite> playable units refresh
 
* Refreshed maps in <cite>Northern Rebirth</cite>
 
* Refreshed maps in <cite>Northern Rebirth</cite>
 +
* Ability to use mod add-ons in single-player campaigns
  
 
=== Multiplayer ===
 
=== Multiplayer ===
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* Addition of the ability to forfeit a game
 
* Addition of the ability to forfeit a game
  
=== General ===
+
=== Others ===
  
* New terrains
+
* Version info dialog with build info, paths, library versions, Copy to Clipboard option for bug reports
* New unit animations
+
* (<b>Windows only</b>) New user files location, need to document how to make a "portable Wesnoth" on the wiki somewhere as well
* New portraits
 
  
 
== For Content Creators ==
 
== For Content Creators ==
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* New WML preprocessor feature for named optional arguments (<code>#arg/#endarg</code>)
 
* New WML preprocessor feature for named optional arguments (<code>#arg/#endarg</code>)
 
* Lua console
 
* Lua console
 +
* (<b>Windows only</b>) <code>--wconsole</code> to make Wesnoth's console output display in real time in a native console window
 +
* (<b>Windows only</b>) Log files folder and new location for logs
  
 
[[Category:Development]]
 
[[Category:Development]]

Revision as of 21:51, 25 March 2018

For Players

Highlights

  • Steam launch
  • New terrains
  • New unit animations
  • New portraits
  • SDL 2.0, including:
    • Retina support for macOS at last
    • Borderless windowed instead of real fullscreen on all platforms
    • Performance improvements when scrolling
    • (TODO other stuff)

Campaigns

  • Secrets of the Ancients addition to mainline
  • Under the Burning Suns playable units refresh
  • Refreshed maps in Northern Rebirth
  • Ability to use mod add-ons in single-player campaigns

Multiplayer

  • New MP UI and interaction flow
  • Khalifate renamed to Dunefolk, balancing changes to the faction
  • Addition of the ability to forfeit a game

Others

  • Version info dialog with build info, paths, library versions, Copy to Clipboard option for bug reports
  • (Windows only) New user files location, need to document how to make a "portable Wesnoth" on the wiki somewhere as well

For Content Creators

  • Lua interpreter update from version ??? to ??? compared to 1.12
  • New WML preprocessor feature for named optional arguments (#arg/#endarg)
  • Lua console
  • (Windows only) --wconsole to make Wesnoth's console output display in real time in a native console window
  • (Windows only) Log files folder and new location for logs