Difference between revisions of "User:Seiyria"

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{{SoC2011Student}}
 
  
==Description==
 
Work on the Eclipse plugin? (not finished)
 
 
==IRC==
 
Seiyria
 
 
== Proposal Summary ==
 
 
== Timeline ==
 
 
== Patches and commits ==
 
No one at this moment of time.
 
 
==Questionnaire==
 
<h3>Basics</h3>
 
 
<b>Write a small introduction to yourself.</b><br/>
 
My name is Kyle Kemp, I'm a first year student at University of Wisconsin-Oshkosh, full time computer science major, emphasizing in software engineering. At my university, I'm a part of a game development club, a gaming club (rpg/board games/etc), and I turn 19 this summer. Ive been doing programming-related work since I was a freshman in high school.
 
 
<b>1.2) State your preferred email address.</b><br/>
 
imnothere199@gmail.com
 
 
<b>1.3) If you have chosen a nick for IRC and Wesnoth forums, what is it?</b><br/>
 
IRC: Seiyira<br/>
 
Wesnoth forums: not chosen yet <br />
 
Wesnoth wiki: Seiyria <br/>
 
GNA: not chosen yet <br/>
 
 
<b>1.4) Why do you want to participate in summer of code?</b><br/>
 
All I've really ever done are my personal projects (of which the list is growing very large), but I've never worked in a commercial environment with an actual project. My game development club is starting to flesh out ideas for *something,* which will at least give me some experience.
 
 
<b>1.5) What are you studying, subject, level and school?</b><br/>
 
Software engineering (computer science), first year student at University of Wisconsin-Oshkosh
 
 
<b>1.6) If you have contributed any patches to Wesnoth, please list them below. You can also list patches that have been submitted but not committed yet and patches that have not been specifically written for Wesnoth. If you have gained commit access to our SVN (during the evaluation period or earlier) please state so.</b><br/>
 
 
I have not committed anything.
 
 
<h3>Experience</h3>
 
I've been working with Java for around two years now, and before that I worked with a C-like language called Dream Maker (http://www.byond.com/developer/) for three years. In addition, I've worked with, but am not much experience with: C++, C, Python, JavaScript (as an addon to Java via ScriptEngineManager, and as a website addon via jQuery), PHP. I have also worked with MySQL extensively via Java, PHP, and Dream Maker.
 
 
<b>2.1) What programs/software have you worked on before?</b><br/>
 
Most of the following are my own personal projects (and most of the projects aren't well explained, I apologize):
 
http://code.google.com/p/ircrpgbot/ -- this is an IRC RPG-esque bot that I started when I wanted to have some form of roleplay/final fantasy-esque battles on IRC.
 
http://code.google.com/p/idlemaster/ -- this is another IRC bot, but it's aimed more towards idling. I didn't like what IdleRPG has to offer, so I made my own spin of it, and those who "played" it said they much preferred it.
 
http://code.google.com/p/kellyirc/ -- this is my own spin on an IRC client. It's nowhere near done, but it is the only of my projects that has had active commits from other people (albeit, that has slowed down)
 
http://code.google.com/p/mantrarpg/ -- this is one of my RPGs-in-creation (made with BYOND). Again, nowhere near done, but it is something I have done.
 
http://code.google.com/p/vivio/ -- another IRC bot, this one is actually meant to be useful. I made it so people can submit modules to me, and they can be included in the bot. I have had successful contributions, but this was before it was moved to google code, and most of the author tags should still be preserved.
 
http://code.google.com/p/thesaloon/ -- this is another BYOND project I'm involved in. It's just a simple chatroom, but it's something I worked on collaboratively with others.
 
I have also created a full-length platformer for up to three people, called Doomed Dreams (http://www.byond.com/hub/divinetraveller/doomeddreams), the source is available as zip (http://www.byond.com/members/DivineTraveller/files/pixel-movement_src.zip), but I don't have it stored as a google code project, sorry.
 
 
<b>2.2) Have you developed software in a team environment before? (As opposed to hacking on something on your own)</b><br/>
 
Yes.
 
 
<b>2.3) Have you participated to the Google Summer of Code before? As a mentor or a student? In what project? Were you successful? If not, why?</b><br/>
 
No, this will be my first year if accepted.
 
 
<b>2.4) Open Source</b><br/>
 
 
<b>2.4.1) Are you already involved with any open source development projects? If yes, please describe the project and the scope of your involvement.</b><br/>
 
If any of the above google code projects count, then yes. Otherwise, not really. This would be my first "real" project.
 
 
<b>2.5) Gaming experience - Are you a gamer?</b><br/>
 
 
<b>2.5.1) What type of gamer are you?</b><br/>
 
 
<b>2.5.2) What type of games?</b><br/>
 
 
<b>2.5.3) What type of opponents do you prefer?</b><br/>
 
 
<b>2.5.4) Are you more interested in story or gameplay?</b><br/>
 
 
<b>2.5.5) Have you played Wesnoth? If so, tell us roughly for how long and whether you lean towards single player or multiplayer.
 
We do not plan to favor Wesnoth players as such, but some particular projects require a good feeling for the game which is hard to get without having played intensively.</b><br/>
 
 
<h3>Communication skills</h3>
 
 
<b>3.1) Though most of our developers are not native English speakers, English is the project's working language. Describe your fluency level in written English.</b><br/>
 
 
<b>3.2) Are you good at interacting with other players? Our developer community is friendly, but the player community can be a bit rough.</b><br/>
 
 
<b>3.3) Do you give constructive advice?</b><br/>
 
 
<b>3.4) Do you receive advice well?</b><br/>
 
 
<b>3.5) Are you good at sorting useful criticisms from useless ones?</b><br/>
 
 
<h3>Project</h3>
 
 
<b>4.1) Did you select a project from our list? If that is the case, what project did you select? What do you want to especially concentrate on?</b><br/>
 
 
<b>4.2) If you have invented your own project, please describe the project and the scope.</b><br/>
 
 
<b>4.3) Why did you choose this project?</b><br/>
 
 
<b>4.4) Include an estimated timeline for your work on the project. Don't forget to mention special things like "I booked holidays between A and B" and "I got an exam at ABC and won't be doing much then".</b><br/>
 
 
<b>4.5) Include as much technical detail about your implementation as you can</b><br/>
 
 
<b>4.6) What do you expect to gain from this project?</b><br/>
 
 
<b>4.7) What would make you stay in the Wesnoth community after the conclusion of SOC?</b><br/>
 
 
<h3>Practical considerations</h3>
 
 
<b>5.1) Are you familiar with any of the following tools or languages?</b><br/>
 
 
<b>* Subversion (used for all commits)</b><br/>
 
<b>* C++ (language used for all the normal source code)</b><br/>
 
<b>* Python (optional, mainly used for tools)</b><br/>
 
<b>* build environments (eg cmake/autotools/scons)</b><br/>
 
<b>* WML (the wesnoth specific scenario language)</b><br />
 
<b>* Lua (used in combination with WML to create scenarios)</b><br />
 
<b>5.2) Which tools do you normally use for development? Why do you use them?</b><br/>
 
Eclipse under Windows and Ubuntu. Qt . Notepad.
 
 
<b>5.3) What programming languages are you fluent in?</b><br/>
 
 
<b>5.4) What spoken languages are you fluent in?</b><br/>
 
 
<b>5.5) At what hours are you awake and when will you be able to be in IRC (please specify in UTC)</b><br/>
 
 
<b>5.6) Would you mind talking with your mentor on telephone / internet phone? We would like to have a backup way for communications for the case that somehow emails and IRC do fail.</b><br/>
 
 
[[Category:Summer of Code]]
 

Latest revision as of 19:23, 7 April 2011

This page was last edited on 7 April 2011, at 19:23.