Difference between revisions of "User:Mog"

From The Battle for Wesnoth Wiki
(Eleazar's Modifications)
(Eleazar's Modifications: added fleshed out proposal)
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===Eleazar's Modifications===
 
===Eleazar's Modifications===
"+" indicates changes or selections from Mog's previous proposals
+
*"+" indicates changes or selections from Mog's previous proposals
"?" indicates theoretical likely future terrains
+
*"?" indicates theoretical likely future terrains
 +
* more explanation in the forums
 +
 
 +
Aa  +    snow "Arctic"
 +
Ai  +    ice
 +
Bc*  ?    "Bridge chasm for aboveground
 +
Bcu* ?    "Bridge over chasm underground"
 +
Bsw* ?    wooden bridge over swamp
 +
Bws* ?    Stone Bridge over shallow water
 +
Bww/      wooden bridge "bridge, over wadeable, wooden"
 +
Bww\      wooden bridge
 +
Bww|      wooden bridge
 +
Ce        encampment (castle)
 +
Ch        human castle
 +
Chr      ruined castle
 +
Chs      human ruin (swamp)
 +
Chw      human sunken ruin
 +
Co  ?    ( will be an Orc Castle one day )
 +
Cud  +    dwarven castle "castle underground, dwarf"
 +
Dd  +    desert
 +
Do        desert oasis
 +
Ds        sand, (old desert)
 +
Fa  +    forest (snow) "forest arctic"
 +
Fb  ?    Sinister Forest "Forest, Bad"
 +
Fet      great Elven tree
 +
Ff  +    forest
 +
Ft        forest (tropical)
 +
Gb  ?    dying "Grass brown/bad"
 +
Gf  ?    Farmer's Fields
 +
Gg  +    grass
 +
Gs        savanna (grass)
 +
Ha        hills (snow) "hills arctic"
 +
Hd        desert hills (dunes)
 +
Hh  +    hills
 +
Kk        keep (castle)
 +
Ma  +    snowy mountains
 +
Md        desert mountains
 +
Mm  +    mountain
 +
Qc  ?    chasm for above ground
 +
Qcu  +    chasm for underground
 +
Qcw  ?    chasm with water pouring over the edge
 +
Ql        lava
 +
Qsw  ?    Stone wall
 +
Rc  ?    Carpeted Floor
 +
Rd        desert road
 +
Rr  +    dirt road
 +
Rs        stone road
 +
Rw  ?    Wood floor (interior)
 +
Sb  ?    fetid swamp "Swamp Bad"
 +
Ss  +    swamp
 +
Uf  +    mushroom grove "underground forest"
 +
Uh  +    rockbound cave (functionally "underground hill")
 +
Uu  +    normal cave
 +
Uuc  ?    normal cave, carved
 +
Uui  +    illuminated cave
 +
Vda      desert village (adobe)
 +
Vdt      desert village (tent)
 +
Veg  +    elven village "village elven grassland"
 +
Ves      elven (snow) village
 +
Vha  +    village, snow            snow village (tundra, village)
 +
Vhg  +    human village (village)
 +
Vhh      human hill village
 +
Vhhs      human (snow) hill village
 +
Vhm      human mountain village
 +
Vht  +    tropical village (savanna, village) --nothing foresty about this village
 +
Vu        underground village (cave, village)
 +
Vud      dwarven village
 +
Vwm      mermen village (shallow water)
 +
Vws      swamp village (swamp, village)
 +
Wo        deep water "water, ocean"
 +
Ww  +    shallow water, "water, wade-able"
 +
Wwf  +    river ford "water wadeable, ford"
 +
Wwu  ?    shallow underground water
 +
Xm  +    impassable moutains
 +
Xsw  ?    Impassable stone wall (interior)
 +
Xu  +    cavewall
 +
Xuc  ?    cavewall, carved
 +
Xww  ?    Impassable wooden wall (interior)

Revision as of 23:09, 29 October 2006

proposal for new terrain strings


Letter String Theme Description
A Vhhs village, snow, hill human (snow) hill village
a Vhh village, hill human hill village
B Vda village, desert desert village (adobe)
b Vhm village, mountain human mountain village
C Ch castle human castle
c Ws water, common shallow water, "coast"
D Vu village, cave underground village (cave, village), "dungeon village"
d Ds plain, desert sand, (old desert)
E Rd road, desert desert road
e Ves village, snow elven (snow) village
F Fs forest, snow forest (snow)
f F forrest, common forest
G Gs plain savanna (grass)
g G plain, common grass
H Hs hill, snow hills (snow)
h H hill, common hills
I D plain, desert desert
i Pi plain ice (tundra)
J Hd hill, desert desert hills
j Ms mountain, snow -nothing- (will be snowy mountains)
K K misc keep (castle)
k Wf water river ford (grass, shallow water)
L Vtf/Vt village, forest tropical forest village (savanna, village)
l Ql misc lava (canyon)
M Md mountain, desert desert mountains
m M mountain, common mountain
N Chr castle ruined human castle
n Ce castle, common encampment (castle)
O Co castle -nothing- ( will probably be an Orc Castle one day )
o Cd castle dwarven castle (castle)
P Do desert desert oasis
p Vud village dwarven village
Q Chw castle, water sunken human ruin
q Chs castle, water human ruin (swamp)
R Rs plain, common stone road
r R plain dirt road
S Pt plain tundra
s Wd water, common deep water
T Ft forest forest (tropical)
t Ve village, common?? elven village
U Vdt village desert desert village (tent)
u U cave, plain cave
V Vhs village, snow human snow village
v Vh village, common human village (village)
W Xc cave, impassable cavewall
w S water swamp
X Qc misc canyon (replaced by chasm in trunk)
x reserved for UMCs
Y Vws village, water swamp village (swamp, village)
y reserved for UMCs
Z Vwm Village, water mermen village (shallow water)
z reserved for UMCs
/ Bw/ misc wooden bridge
| Bw| misc wooden bridge
\ Bw\ misc wooden bridge
~ fog, can this be used in game?
void/shroud (it uses the "space" character), can this be used in game?
[ Ur plain, cave rockbound cave
] Fu (Uf?) forrest, cave mushroom grove
' Ui plain, cave illuminated cave
? Fe(t?) forrest, misc great Elven tree
& Mi mountain impassable moutains

new terrains ordered

Bw/	misc			wooden bridge
Bw|	misc			wooden bridge
Bw\	misc			wooden bridge
Cd 	castle 			dwarven castle (castle)
Ce 	castle, common 		encampment (castle)
Ch 	castle 			human castle
Chr 	castle 			ruined castle
Chs 	castle, water 		human ruin (swamp)
Chw 	castle, water 		human sunken ruin
Co 	castle 			-nothing- ( will probably be an Orc Castle one day )
D 	plain, desert 		desert
Do 	desert 			desert oasis
Ds 	plain, desert 		sand, (old desert)
F 	forrest, common 	forest
Fe(t) 	forrest, misc 		great Elven tree
Fs 	forest, snow 		forest (snow)
Ft 	forest 			forest (tropical)
Fu/Uf 	forrest, cave 		mushroom grove
G 	plain, common 		grass
Gs 	plain 			savanna (grass)
H 	hill, common 		hills
Hd 	hill, desert 		desert hills
Hs 	hill, snow 		hills (snow)
K 	misc 			keep (castle)
M 	mountain, common 	mountain
Md 	mountain, desert 	desert mountains
Mi/Xm 	mountain 		impassable moutains
Ms 	mountain, snow 		snowy mountains
Pi 	plain 			ice (tundra)
Pt 	plain 			tundra
Qc 	misc 			canyon/chasm
Ql 	misc 			lava
R	plain			dirt road
Rd	road, desert		desert road
Rs	plain, common		stone road
S 	water 			swamp
U 	cave, plain 		cave
Ui 	plain, cave 		illuminated cave
Ur 	plain, cave 		rockbound cave
Vda 	village, desert 	desert village (adobe)
Vdt 	village, desert 	desert village (tent)
Ve 	village, common?? 	village
Ves 	village, snow 		elven (snow) village
Vh 	village, common 	human village (village)
Vhh 	village, hill 		human hill village
Vhhs	village, snow, hill 	human (snow) hill village
Vhm 	village, mountain 	human mountain village
Vhs 	village, snow 		snow village (tundra, village)
Vt(f) 	village, forest 	tropical forest village (savanna, village)
Vu 	village, cave 		underground village (cave, village), "dungeon village"
Vud 	village 		dwarven village
Vwm 	Village, water 		mermen village (shallow water)
Vws 	village, water 		swamp village (swamp, village)
Wd 	water, common 		deep water
Wf 	water 			river ford (grass, shallow water)
Wu 	water, common 		shallow water, "coast"
Xc 	cave, impassable 	cavewall


Eleazar's Modifications

  • "+" indicates changes or selections from Mog's previous proposals
  • "?" indicates theoretical likely future terrains
  • more explanation in the forums
Aa   +    snow "Arctic"
Ai   +    ice
Bc*  ?    "Bridge chasm for aboveground
Bcu* ?    "Bridge over chasm underground"
Bsw* ?    wooden bridge over swamp
Bws* ?    Stone Bridge over shallow water
Bww/      wooden bridge "bridge, over wadeable, wooden"
Bww\      wooden bridge
Bww|      wooden bridge
Ce        encampment (castle)
Ch        human castle
Chr       ruined castle
Chs       human ruin (swamp)
Chw       human sunken ruin
Co   ?    ( will be an Orc Castle one day )
Cud  +    dwarven castle "castle underground, dwarf"
Dd   +    desert
Do        desert oasis
Ds        sand, (old desert)
Fa   +    forest (snow) "forest arctic"
Fb   ?    Sinister Forest "Forest, Bad"
Fet       great Elven tree
Ff   +    forest
Ft        forest (tropical)
Gb   ?    dying "Grass brown/bad"
Gf   ?    Farmer's Fields
Gg   +    grass
Gs        savanna (grass)
Ha        hills (snow) "hills arctic"
Hd        desert hills (dunes)
Hh   +    hills
Kk        keep (castle)
Ma   +    snowy mountains
Md        desert mountains
Mm   +    mountain
Qc   ?    chasm for above ground
Qcu  +    chasm for underground
Qcw  ?    chasm with water pouring over the edge
Ql        lava
Qsw  ?    Stone wall
Rc   ?    Carpeted Floor
Rd        desert road
Rr   +    dirt road
Rs        stone road
Rw   ?    Wood floor (interior)
Sb   ?    fetid swamp "Swamp Bad"
Ss   +    swamp
Uf   +    mushroom grove "underground forest"
Uh   +    rockbound cave (functionally "underground hill")
Uu   +    normal cave
Uuc  ?    normal cave, carved
Uui  +    illuminated cave
Vda       desert village (adobe)
Vdt       desert village (tent)
Veg  +    elven village "village elven grassland"
Ves       elven (snow) village
Vha  +    village, snow            snow village (tundra, village)
Vhg  +    human village (village)
Vhh       human hill village
Vhhs      human (snow) hill village
Vhm       human mountain village
Vht  +    tropical village (savanna, village) --nothing foresty about this village
Vu        underground village (cave, village)
Vud       dwarven village
Vwm       mermen village (shallow water)
Vws       swamp village (swamp, village)
Wo        deep water "water, ocean"
Ww   +    shallow water, "water, wade-able"
Wwf  +    river ford "water wadeable, ford"
Wwu  ?    shallow underground water
Xm   +    impassable moutains
Xsw  ?    Impassable stone wall (interior)
Xu   +    cavewall
Xuc  ?    cavewall, carved
Xww  ?    Impassable wooden wall (interior)