The Ka'lian (scenario)

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The Rise of Wesnoth scenario
The Ka'lian
Location:
Result:
  • Elves give the human refugees a portion of their land.
  • Pact of Mutual Aid formed between the elves and humans.
Belligerents

Stormvale refugees

Wesfolk

Clearwater refugees

Typhon's mermen

Elves


Leaders


A New Land
The Dragon • Lizard Beach • Troll Hole • Cursed Isle
A Spy in the Woods


The Ka'lian is the third interlude in The Rise of Wesnoth campaign. It takes part across five episodes varying in order.

Background

When the Green Isle was invaded by vast numbers of orcs,[1] forcing the kingdoms of Stormvale, Clearwater, and Southbay to evacuate their populace and travel east for the Great Continent, led by Prince Haldric.[2][3][4] Before departing, they drew the attention of the Lich-Lord Jevyan, who sought to obtain the Ruby of Fire, then in Haldric's possession.[4]

Over the course of the journey, they were followed by Jevyan's familiar, who watched them from a distance.[5][6][7] Upon arriving at the Great Continent, they were mistaken for invaders and swiftly attacked by the continental elves and dwarves. Shortly after hostilities ensued, Lady Dionli happened across the battle on the day of a meeting of the Ka'lian, also known as the Council of Elves. She stopped the fighting and told Haldric and his closest advisors to make an appearance before the Ka'lian.[7]

Interlude

Haldric arrived before the Ka'lian with his close companions. Dionli explained that Haldric was of the same ilk as the First Crown Prince of Southbay, who had previously visited the Great Continent. She suggested that the humans be permitted to settle on the Great Continent, hoping that they would quell the growing dwarvish threat. Haldric explained that they had been driven out of the Green Isle, and that he nonetheless had peaceful intentions, asking for land that neither the elves nor dwarves needed. Dionli considered appropriate land to be the plains which lay to the north and south of the Great River.[8]

The Ka'lian collectively agreed to test the human refugees by first making them complete four tasks, in return not only for the aforementioned plains, but also the hills to the south of the Great River. Lord Logalmier assigned Haldric the quest of defeating Shek'kahan, the dragon of the Green Swamp. Dionli assigned Haldric the quest of disrupting the metal-trading operations of the saurians on a nearby beach. Lord Arad assigned Haldric the quest of driving the trolls out of a troll-hole in the Brown Hills. Finally, Lord El'Isomithir assigned Haldric the quest of putting to rest the undead residing on the Isle of Tears.[8]

References

  1. A Summer of Storms, The Rise of Wesnoth
  2. The Fall, The Rise of Wesnoth
  3. Clearwater Port, The Rise of Wesnoth
  4. 4.0 4.1 A Final Spring, The Rise of Wesnoth
  5. Peoples in Decline, The Rise of Wesnoth
  6. Rough Landing, The Rise of Wesnoth
  7. 7.0 7.1 A New Land, The Rise of Wesnoth
  8. 8.0 8.1 The Ka'lian, The Rise of Wesnoth
The Rise of Wesnoth
Main characters
Haldric IJesseneAethyrTyphonJevyanDionliEldaric IVAddroran IXElilmaldur-RithrandilSecond Crown Prince of SouthbayCarorLenvanBurinEdrenRuddryLadoc(more)
Scenarios
A Summer of StormsThe FallA Harrowing EscapeThe Swamp of Esten/The MidlandsThe OldwoodTemple in the DeepReturn to OldwoodClearwater PortFallen Lich PointSewer of SouthbaySouthbay in WinterA Final SpringPeoples in DeclineRough LandingA New LandThe Ka'lian (The Dragon/Lizard Beach/Troll Hole/Cursed Isle) • A Spy in the WoodsThe VanguardReturn of the FleetThe PlanThe Rise of WesnothEpilogue