Difference between revisions of "Template:WML Tags"

From The Battle for Wesnoth Wiki
m (Reverted edit of Bobdole, changed back to last version by Allefant)
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{| class="gallery" style="width:175px;float: right;border: 1px solid #B48648; color:#B48648; font-size: 7pt;margin-left;10px;"
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|-
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|
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<span style="float: right;"><small class="editlink noprint plainlinksneverexpand">[{{SERVER}}{{localurl:Template:WML Tags|action=edit}} edit ]</small></span>
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'''WML Tags'''
  
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|-
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|''A:''
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[[CampaignWML#The_.5Babout.5D_tag|about]],[[StatisticalScenarioWML|advances]],
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[[UnitWML|advancefrom]],
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[[AiWML|ai]],
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[[DirectActionsWML|allow_recruit]],
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[[VariablesWML|array]],
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[[AttackWML|attack]],
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[[StatisticalScenarioWML|attacks]],
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[[AiWML|avoid]];
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|-
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|''B:''
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[[CampaignWML#The_.5Bbinary_path.5D_tag|binary_path]],[[HelpWML|bold]];
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|-
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|''C:''
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[[CampaignWML#The_.5Bcampaign.5D_tag|campaign]], [[DirectActionsWML|capture_village]], [[ReplayWML|choose]],
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[[InternalActionsWML|clear_variable]],
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[[InterfaceActionsWML|colour_adjust]],
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[[ReplayWML|command]];
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|-
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|''D:''
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[[StatisticalScenarioWML|deaths]],[[UnitWML|defend]],[[StatisticalScenarioWML|defends]],
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[[UnitWML|defense]],
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[[InterfaceActionsWML|delay]],
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[[ReplayWML|destination]],
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[[DirectActionsWML|disallow_recruit]],
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[[InternalActionsWML|do]];
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|-
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|''E:''
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[[UnitsWML|effect]],[[InternalActionsWML|else]],[[ReplayWML|end_turn]],
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[[DirectActionsWML|endlevel]],
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[[EraWML|era]],
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[[EventWML|event]],
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[[ThemeWML|expenses]];
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|-
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|''F:''
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[[FilterWML|filter]], [[FilterWML|filter_second]], [[HelpWML|format]], [[AttackWML|frame]];
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|-
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|''G:''
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[[GameConfigWML|game_config]], [[ScenarioWML|generator]], [[DirectActionsWML|gold]], [[ThemeWML|gold]];
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|-
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|''H:''
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[[InternalActionsWML|have_unit]], [[HelpWML|header]], [[InterfaceActionsWML|hide_unit]];
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|-
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|''I:''
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[[InternalActionsWML|if]], [[TimeWML|illuminated_time]], [[TerrainGraphicsWML|image]],
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[[HelpWML|img]], [[ThemeWML|income]], [[HelpWML|italic]], [[InterfaceActionsWML|item]];
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|-
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|''J:''
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[[HelpWML|jump]];
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|-
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|''K:''
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[[DirectActionsWML|kill]], [[StatisticalScenarioWML|killed]];
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|-
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|''L:''
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[[ThemeWML|label]], [[LanguageWML|language]], [[AiWML|leader_goal]];
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|-
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|''M:''
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[[ThemeWML|main_map]],[[ThemeWML|menu]], [[InterfaceActionsWML|message]], [[ThemeWML|mini_map]],
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[[AttackWML|missile_frame]], [[SingleUnitWML|modifications]], [[DirectActionsWML|modify_side]],
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[[ReplayWML|move]], [[InterfaceActionsWML|move_unit_fake]], [[UnitWML|movement costs]],
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[[UnitsWML|movetype]], [[ScenarioWML|multiplayer]], [[EraWML|multiplayer_side]], [[InterfaceActionsWML|music]];
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|-
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|''N:''
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[[FilterWML|not]], [[ThemeWML|num_units]];
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|-
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|''O:''
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[[DirectActionsWML|object]], [[InterfaceActionsWML|objectives]], [[InterfaceActionsWML|objective]],
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[[ThemeWML|observers]], [[InterfaceActionsWML|option]], [[InternalActionsWML|or]];
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|-
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|''P:''
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[[ThemeWML|panel]], [[IntroWML|part]], [[DirectActionsWML|place_shroud]], [[ThemeWML|position]],
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[[InterfaceActionsWML|print]], [[AiWML|protect_location]], [[AiWML|protect_unit]];
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|-
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|''R:''
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[[UnitsWML|race]], [[ReplayWML|random]], [[ReplayWML|recall]], [[StatisticalScenarioWML|recalls]],
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[[ReplayWML|recruit]], [[StatisticalScenarioWML|recruits]], [[InterfaceActionsWML|redraw]],
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[[HelpWML|ref]], [[DirectActionsWML|remove_shroud]], [[InterfaceActionsWML|remove_unit_overlay]],
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[[InterfaceActionsWML|removeitem]], [[SavefileWML|replay]], [[SavefileWML|replay_start]],
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[[UnitWML|resistance]], [[ThemeWML|resolution]], [[ReplayWML|results]], [[InternalActionsWML|role]];
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|-
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|''S:''
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[[SavefileWML|save]], [[ScenarioWML|scenario]],[[InterfaceActionsWML|scroll]], [[InterfaceActionsWML|scroll_to]],
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[[InterfaceActionsWML|scroll_to_unit]], [[HelpWML|section]], [[DirectActionsWML|set_recruit]],
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[[InternalActionsWML|set_variable]], [[SideWML|side]], [[ThemeWML|side_playing]], [[SavefileWML|snapshot]],
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[[InterfaceActionsWML|sound]], [[ReplayWML|source]], [[StatisticalScenarioWML|statistics]],
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[[ThemeWML|status]], [[DirectActionsWML|stone]], [[InternalActionsWML|store_gold]], [[InternalActionsWML|store_locations]],
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[[InternalActionsWML|store_starting_location]], [[InternalActionsWML|store_unit]], [[IntroWML|story]];
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|-
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|''T:''
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[[AiWML|target]], [[StatisticalScenarioWML|team]], [[DirectActionsWML|teleport]], [[UnitWML|teleport_anim]],
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[[TerrainWML|terrain]], [[DirectActionsWML|terrain]], [[TerrainGraphicsWML|terrain_graphics]], [[ScenarioWML#Test_scenario|test]],
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[[CampaignWML#The_.5Btextdomain.5D_tag|textdomain]], [[ThemeWML|theme]], [[InternalActionsWML|then]],
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[[TerrainGraphicsWML|tile]], [[TimeWML|time]], [[ScenarioWML|time_area]], [[ThemeWML|time_of_day]],
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[[HelpWML|topic]], [[HelpWML|toplevel]], [[SingleUnitWML|trait]], [[ThemeWML|turn]], [[ScenarioWML|tutorial]];
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|-
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|''U:''
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[[InterfaceActionsWML|unhide_unit]], unit&nbsp;([[UnitWML|define]], [[DirectActionsWML|create]]),
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[[ThemeWML|unit_abilities]], [[ThemeWML|unit_alignment]], [[ThemeWML|unit_description]],
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[[ThemeWML|unit_hp]], [[ThemeWML|unit_image]], [[ThemeWML|unit_level]], [[ThemeWML|unit_moves]],
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[[InterfaceActionsWML|unit_overlay]], [[ThemeWML|unit_profile]], [[ThemeWML|unit_status]],
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[[ThemeWML|unit_traits]], [[ThemeWML|unit_type]], [[ThemeWML|unit_weapons]], [[ThemeWML|unit_xp]],
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[[UnitsWML|units]], [[DirectActionsWML|unstone]], [[DirectActionsWML|unstore_unit]], [[ThemeWML|upkeep]];
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|-
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| ''V:''
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[[InternalActionsWML|variable]], [[VariablesWML|variables]], [[SideWML|village]], [[ThemeWML|villages]];
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|-
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| ''W:''
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[[InternalActionsWML|while]]
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|}

Revision as of 12:34, 9 May 2006