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Revision as of 18:39, 17 June 2010 by Gallaecio (talk | contribs) (Manpages)

This page is meant to be a list of spelling mistakes in campaigns and other translatable texts in the en_US development version of the game.

Note: The house style of Wesnoth uses a good many words and constructions that are archaic, poetic, or dialectal. If you speak modern English as a second language you may incorrectly read these as errors. Please see NotSpellingMistakes for a list of things you will encounter that may look like spelling or usage errors but are not.

An Orcish Incursion

Delfador's Memoirs


           message=_"Hail, strangers to the west! I crave your aid; hurry, for we are sorely besieged!"

but they come from the east (unless directions are reversed in Wesnoth).

Night in the Swamp: "Survive 12 turns" -> "Survive 13 turns" or turns=13 -> turns=12

Descent into Darkness

Eastern Invasion

Heir to the Throne

Scenario 8 - The Princess of Wesnoth

At end of scenario, Delfador tells Li'sar to "flee an exile". I believe this should be "flee in exile". Eric Herboso 22:21, 8 March 2010 (UTC)


In the description of Shadow Mage: devestating -> devastating.

Northern Rebirth

Scenario 3, misplaced comma: "Form, up men!" -> "Form up, men!"
Cave_Serpent.cfg "sunlit word" -> "sunlit world"

Sceptre of Fire

Scenario 6: "going to back to the mines" -> "going back to the mines"

Son of the Black Eye

Silent Forest: "Elves! You were right, Pirk, " -> "Elves! You were right, Gork," or speaker="Gork" -> speaker="Pirk"

The Hammer of Thursagan

The Legend of Wesmere

03_Kalian.cfg unnecessary blank. can't translate " What 'stone'," -> "What 'stone',"
"engaged wit the defenders" -> "engaged with the defenders"

The Rise of Wesnoth

The South Guard

Two Brothers

Under the Burning Suns

In story text, Chapter 1: "settled around a rare oasis" -> "settled around a rare oases";

Chapter 4: "had it always this way?" -> "had it always been this way?"





start the in-game map editor directly. If I<file> is specified, equivalent to B<-e --load>

start the in-game map editor directly. If I<file> is specified, equivalent to B<-l --load>

There are references to a manual called wesnoth_editor, which does not seem to exist.


Skeleton Revenant: "allmost" -> "almost";

Elvish Shyde: "may will eventually" -> "may eventually";

Goblin Impaler: "diminuitive" -> "diminutive"

1.8 Announcement

Other (ingame help, ...)

Translation code bugs

Unofficial campaigns

Invasion from the unknown

Dead Water

- The use of hyphen in the names of necromancers is inconsistent (Mel Daveth, Mal Kevek, Mal Govonm, but Mal-Ravanal)

- "Mel Daveth" -> "Mal-Daveth"