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  • ...last scenario you should either skip this line or put <code>next_scenario=null</code> inside the file. This will tell the game to display the ''End'' scre
    16 KB (2,648 words) - 22:06, 10 October 2018
  • game_id INT NOT NULL AUTO_INCREMENT, timestamp DATETIME NOT NULL,
    3 KB (460 words) - 03:23, 6 March 2011
  • ...outh. My research revealed that the dragon Khrakrahs is in possession of a Null Stone; with it I will be able to block Mal-Ravanal’s teleportation. Once ...residence this far south. We must find him, and pray that he still has the Null Stone.
    53 KB (9,234 words) - 12:45, 4 May 2024
  • not_equals=$null not_equals=$null
    23 KB (2,301 words) - 06:50, 29 September 2009
  • : The only possible values are 'human', 'ai' or 'null'.
    8 KB (1,082 words) - 13:31, 12 February 2021
  • ...ed. Defaults to the currently playing side. If the specified side is empty/null controlled the engine will choose another side. * An optional function for evaluating the choice in case this side was null controlled. If this function is called, it is called on all clients (unlike
    21 KB (3,124 words) - 10:01, 7 May 2021
  • If the given side has controller=null, then the game will choose another side for you.
    13 KB (2,073 words) - 21:11, 28 November 2022
  • ...only if it has this controller string. Sensible values are ai, human, and null. This key is disabled for networked multiplayer, since there the controller
    4 KB (609 words) - 01:13, 25 February 2024
  • return NULL; return NULL;
    30 KB (4,530 words) - 01:47, 21 March 2013
  • evaluation="if(turn=1 and unit_at(loc(7,24))=null(), {AI_CA_RECRUITMENT_SCORE}+400, 0)" evaluation="if( (null != me.vars.home_loc), {AI_CA_MOVE_TO_TARGETS_SCORE}+10, 0)"
    12 KB (1,938 words) - 07:56, 19 April 2023
  • * particle_list_ - null while unitialized, contains a list of particles to be drawn (with their pos
    25 KB (4,086 words) - 03:07, 21 March 2013
  • ...exception is when controller is "null" which happens if and only if it is "null" on all other clients as well.
    14 KB (2,373 words) - 08:03, 19 April 2023
  • :We are going to assign the value "null" to the "next_scenario" key. Example: next_scenario=null
    17 KB (2,792 words) - 20:09, 29 January 2023
  • next_scenario=null next_scenario=null
    17 KB (2,325 words) - 20:35, 29 January 2023
  • ...ed. Defaults to the currently playing side. If the specified side is empty/null controlled, the engine will choose another side. * An optional function for evaluating the choice in case this side was null controlled. If this function is called, it is called on all clients (unlike
    5 KB (833 words) - 17:53, 18 April 2024
  • ...er escaping,<ref name="captured">{{Cite|captured}}</ref> they obtained the Null Stone, then hastened to Weldyn to speak with Konrad II.<ref name="approachi ...was critically injured, and unable to teleport due to the presence of the Null Stone, he was defeated.<ref name="duel">{{Cite|duel}}</ref>
    27 KB (4,481 words) - 08:32, 13 October 2019

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