Related changes
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10 May 2024
13:44 | Template:WML Tags (diff | hist) . . (+101) . . Celtic Minstrel (talk | contribs) (Make some of the links more precise) |
13:43 | UnitsWML (2 changes | history) . . (+150) . . [Celtic Minstrel (2×)] | ||
13:43 (cur | prev) . . (+18) . . Celtic Minstrel (talk | contribs) (→[resistance_defaults]: Bold tag names) | |||
13:42 (cur | prev) . . (+132) . . Celtic Minstrel (talk | contribs) (Bold tag names) |
13:39 | SingleUnitWML (diff | hist) . . (+30) . . Celtic Minstrel (talk | contribs) (Bold tag names) |
13:38 | TerrainGraphicsWML (3 changes | history) . . (+127) . . [Celtic Minstrel (3×)] | ||
13:38 (cur | prev) . . (+6) . . Celtic Minstrel (talk | contribs) (Bold tag name) | |||
13:33 (cur | prev) . . (+19) . . Celtic Minstrel (talk | contribs) (→The [image] subtag: Add an anchor that can be linked to) | |||
13:30 (cur | prev) . . (+102) . . Celtic Minstrel (talk | contribs) (→The toplevel [terrain_graphics] tag: Link to the subtags) |
13:37 | TerrainWML (diff | hist) . . (+12) . . Celtic Minstrel (talk | contribs) (Bold tag name) |
13:37 | TerrainMaskWML (diff | hist) . . (+6) . . Celtic Minstrel (talk | contribs) (Bold tag name) |
29 April 2024
13:45 | GettextForWesnothDevelopers (3 changes | history) . . (-72) . . [Celtic Minstrel (3×)] | ||
13:45 (cur | prev) . . (-38) . . Celtic Minstrel (talk | contribs) (→Marking up strings in C++: A single name doesn't need syntax hiliting!) | |||
13:42 (cur | prev) . . (-25) . . Celtic Minstrel (talk | contribs) (→Unbalanced WML macros: Actually delete the tag, too) | |||
13:40 (cur | prev) . . (-9) . . Celtic Minstrel (talk | contribs) (→Unbalanced WML macros: The syntax hiliter doesn't support unbalanced tags, so just don't hilite it.) |
05:30 | TerrainCodesWML (2 changes | history) . . (+88) . . [Octalot (2×)] | ||
05:30 (cur | prev) . . (+33) . . Octalot (talk | contribs) (→Decoding the Terrain Codes: P is used for Portals) | |||
04:49 (cur | prev) . . (+55) . . Octalot (talk | contribs) (→Decoding the Terrain Codes: Q is used for elevation overlays) |
26 April 2024
15:41 | StandardUnitFilter (diff | hist) . . (-8) . . Soliton (talk | contribs) (Fix x,y documentation) |
25 April 2024
16:38 | AbilitiesWML (diff | hist) . . (+85) . . Newfrenchy83 (talk | contribs) (→Extra keys and tags used by the [resistance] ability) |
16:29 | StandardUnitFilter (3 changes | history) . . (+456) . . [Newfrenchy83 (3×)] | ||
16:29 (cur | prev) . . (-4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:19 (cur | prev) . . (+4) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) | |||
16:12 (cur | prev) . . (+456) . . Newfrenchy83 (talk | contribs) (→Wesnoth Formula Language) |
02:14 | LuaWML (diff | hist) . . (0) . . Bssarkar (talk | contribs) (→Testing out Lua in-game: fix typo in tag) |
21 April 2024
14:24 | LuaWML (diff | hist) . . (+12) . . Celtic Minstrel (talk | contribs) (→The [lua] tag: Add [campaign]) |
19 April 2024
08:08 | PblWml (diff | hist) . . (+68) . . Shadowm (talk | contribs) (→icon: Wesnoth RCX is now Wespal) |
01:16 | AnimationWML (diff | hist) . . (+129) . . Celtic Minstrel (talk | contribs) (→Conditional Branches: Try to be a bit more clear that if/else syntax is basically a clone of the toplevel animation syntax) |
16 April 2024
23:30 | InterfaceActionsWML (3 changes | history) . . (+194) . . [Celtic Minstrel (3×)] | ||
23:30 (cur | prev) . . (+94) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:29 (cur | prev) . . (+62) . . Celtic Minstrel (talk | contribs) (→[message]: A bit more clarification) | |||
23:28 (cur | prev) . . (+38) . . Celtic Minstrel (talk | contribs) (→[message]: Document male_voice and female_voice) |