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Show new changes starting from 11:52, 16 April 2024
   
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15 April 2024

     16:23  Effectwml‎ (diff | hist) . . (+551). . Soliton (talk | contribs) ([effect]: explain how ellipsis work)

10 April 2024

     13:42  UnitsWML‎ (diff | hist) . . (+230). . Soliton (talk | contribs) ([movetype]: reorganized to make it clear what terrain IDs are available)

9 April 2024

     23:25  Wesnoth AI Framework‎‎ (2 changes | history) . . (+158). . [Celtic Minstrel‎ (2×)]
      23:25 (cur | prev) . . (+186). . Celtic Minstrel (talk | contribs) (Dynamic Lua Aspects: Clarify that this can just as well go in [facet])
      23:22 (cur | prev) . . (-28). . Celtic Minstrel (talk | contribs) (The [ai] Tag — Aspects: Wow, how long has that type been there!?)

8 April 2024

     01:28  Template:WML Tags‎ (diff | hist) . . (+17). . Egallager (talk | contribs) (link to ReferenceWML)

6 April 2024

     20:16  Template:WML Tags‎ (diff | hist) . . (+54). . Egallager (talk | contribs) (add '''[resolution]''')