User contributions
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- 18:12, 17 April 2024 (diff | hist) . . (+113) . . m LuaAPI/wesnoth (→wesnoth.simulate_combat) (current)
- 08:32, 17 April 2024 (diff | hist) . . (+44) . . LuaAPI/types (→Weapon: add damage and fix range type) (current)
- 16:23, 15 April 2024 (diff | hist) . . (+551) . . EffectWML (→[effect]: explain how ellipsis work) (current)
- 07:16, 12 April 2024 (diff | hist) . . (+8) . . m LuaAPI/wml (→wml.eval_conditional) (current)
- 13:42, 10 April 2024 (diff | hist) . . (+230) . . UnitsWML (→[movetype]: reorganized to make it clear what terrain IDs are available) (current)
- 08:22, 5 April 2024 (diff | hist) . . (+52) . . Sandbox (current)
- 07:10, 5 April 2024 (diff | hist) . . (+13) . . Category:Pages with syntax highlighting errors (current)
- 16:03, 15 March 2024 (diff | hist) . . (+88) . . LuaAPI/gui (→gui.get_user_choice) (current)
- 16:40, 13 March 2024 (diff | hist) . . (+15) . . UsefulLinks (use https where possible) (current)
- 15:30, 13 March 2024 (diff | hist) . . (+9) . . UsefulLinks (ohloh apparently is now openhub.net)
- 14:11, 13 March 2024 (diff | hist) . . (-146) . . UsefulLinks (→Battle for Wesnoth: remove obsolete sites)
- 14:05, 13 March 2024 (diff | hist) . . (+69) . . UsefulLinks (→Battle for Wesnoth)
- 17:08, 11 March 2024 (diff | hist) . . (+141) . . LuaAPI/wesnoth/interface (→report_countdown) (current)
- 09:13, 27 February 2024 (diff | hist) . . (+28) . . m SavefileWML (→The format for Wesnoth savegames) (current)
- 16:41, 23 February 2024 (diff | hist) . . (+69) . . CampaignWML (→The [campaign] Tag: mention difficulty order)
- 16:39, 23 February 2024 (diff | hist) . . (+5) . . m CampaignWML (→The [campaign] Tag)
- 21:11, 1 February 2024 (diff | hist) . . (+9) . . m InternalActionsWML (→[unit_worth])
- 18:05, 25 January 2024 (diff | hist) . . (+412) . . Sandbox
- 16:55, 24 January 2024 (diff | hist) . . (-6) . . m EventWML (→pre advance)
- 14:35, 24 January 2024 (diff | hist) . . (+187) . . EventWML (→pre advance)
- 17:12, 22 January 2024 (diff | hist) . . (+29) . . ReferenceWML (→WML toplevel tags)
- 16:35, 19 January 2024 (diff | hist) . . (+26) . . InternalActionsWML (→[set_variables])
- 14:47, 15 January 2024 (diff | hist) . . (0) . . N File:Test2.png (current)
- 14:36, 15 January 2024 (diff | hist) . . (0) . . N File:Test.png (current)
- 10:41, 23 November 2023 (diff | hist) . . (+19) . . m StandardAbilityFilter (→See Also) (current)
- 12:55, 22 November 2023 (diff | hist) . . (+110) . . EffectWML (→[effect])
- 12:50, 22 November 2023 (diff | hist) . . (+165) . . m EffectWML (→[effect])
- 12:26, 27 September 2023 (diff | hist) . . (-258) . . m PatchSubmissionGuidelines (→Obtaining help) (current)
- 12:06, 27 September 2023 (diff | hist) . . (-2) . . m PatchSubmissionGuidelines (→After submission)
- 15:11, 19 September 2023 (diff | hist) . . (-274) . . FAQ (→How do I download user campaigns?: Remove outdated info) (current)
- 13:03, 8 September 2023 (diff | hist) . . (+34) . . m InterfaceActionsWML (→[unit_overlay])
- 12:32, 8 September 2023 (diff | hist) . . (+36) . . InterfaceActionsWML (→[remove_unit_overlay])
- 12:26, 8 September 2023 (diff | hist) . . (+177) . . InterfaceActionsWML (→[unit_overlay])
- 11:29, 8 September 2023 (diff | hist) . . (+23) . . m DirectActionsWML (→[progress_achievement])
- 11:28, 8 September 2023 (diff | hist) . . (-1) . . m DirectActionsWML (→[set_sub_achievement])
- 11:28, 8 September 2023 (diff | hist) . . (+24) . . m DirectActionsWML (→[set_sub_achievement])
- 11:28, 8 September 2023 (diff | hist) . . (+23) . . m DirectActionsWML (→[set_achievement])
- 18:12, 7 September 2023 (diff | hist) . . (-7) . . Wesnoth Formula Language (→find: make example a bit more realistic)
- 15:34, 11 August 2023 (diff | hist) . . (-51) . . TerrainCodesWML (→Terrain strings) (current)
- 17:57, 2 August 2023 (diff | hist) . . (+73) . . PreprocessorRef (→Whitespace in Macros: correct inaccuracies)
- 12:36, 27 July 2023 (diff | hist) . . (+95) . . AI Recruitment (→Map analysis)
- 18:39, 20 July 2023 (diff | hist) . . (-242) . . ScenarioWML (→The [scenario] tag: This feature should not be used and will be removed at some point.)
- 13:55, 19 July 2023 (diff | hist) . . (-62) . . Terrain Terms (→Standard Definitions for Terrain Terms: clarify aliases) (current)
- 12:58, 19 July 2023 (diff | hist) . . (-747) . . Terrain Terms (→Standard Definitions for Terrain Terms: cleanup mentions of an old terrain proposal)
- 12:24, 19 July 2023 (diff | hist) . . (+50) . . Terrain Terms (→Standard Definitions for Terrain Terms: add missing archetypes)
- 15:59, 13 July 2023 (diff | hist) . . (-4) . . m Modifying AI Components (→The [modify_ai] Tag) (current)
- 11:53, 11 July 2023 (diff | hist) . . (+56) . . m SavefileWML (→The format for Wesnoth savegames)
- 08:48, 15 June 2023 (diff | hist) . . (+46) . . m EffectWML (→[effect])
- 08:45, 15 June 2023 (diff | hist) . . (+153) . . EffectWML (→[effect]: Clarify fearless and add healthy)
- 18:21, 30 May 2023 (diff | hist) . . (0) . . m SideWML (→Common Keys: typo fix)
- 14:49, 23 May 2023 (diff | hist) . . (-170) . . DeveloperGuide (→General: mailing list is not really used anymore)
- 16:10, 17 April 2023 (diff | hist) . . (+53) . . UsefulLinks (→Developers)
- 18:23, 27 March 2023 (diff | hist) . . (+35) . . PreprocessorRef (→Built-in macros: improve formatting)
- 15:37, 21 February 2023 (diff | hist) . . (+14) . . m MultiplayerServerWML (→In-game communication)
- 14:46, 5 January 2023 (diff | hist) . . (+82) . . AbilitiesWML (→Macros for common abilities)
- 14:28, 1 December 2022 (diff | hist) . . (-686) . . UnitsWML (→[trait]: Remove never implemented stuff)
- 15:30, 9 November 2022 (diff | hist) . . (+8) . . EditorWML (→The [item_group] tag: use correct key names in example WML) (current)
- 11:45, 26 August 2022 (diff | hist) . . (-8) . . m WesnothBinariesLinux
- 18:04, 26 July 2022 (diff | hist) . . (-53) . . MapGeneratorWML (YAMG was removed a long time ago.) (current)
- 13:30, 19 July 2022 (diff | hist) . . (+58) . . ModificationWML (→The [modification] toplevel tag)
- 08:59, 12 July 2022 (diff | hist) . . (-6) . . SoftwareTesting (→C++ unit tests (game engine and API))
- 08:46, 12 July 2022 (diff | hist) . . (+83) . . SoftwareTesting (→C++ unit tests (game engine and API))
- 14:22, 4 July 2022 (diff | hist) . . (+25) . . m SideWML (→the [side] tag)
- 15:13, 4 May 2022 (diff | hist) . . (-5) . . SingleUnitWML (→Unit Data: unit_description -> description (was renamed in 2008))
- 17:52, 24 February 2022 (diff | hist) . . (+33) . . m MultiplayerServerWML (→The handshake: highlight important parts)
- 10:05, 23 February 2022 (diff | hist) . . (+54) . . m Template:WML Tags
- 20:07, 19 December 2021 (diff | hist) . . (+24) . . m InternalActionsWML (→[set_variable])
- 15:17, 15 December 2021 (diff | hist) . . (+26) . . m TerrainCodesWML (→See Also)
- 07:59, 24 August 2021 (diff | hist) . . (-40) . . InterfaceActionsWML (→Formatting: Update links and correct escaping note)
- 19:30, 15 August 2021 (diff | hist) . . (+52) . . MultiplayerServerWML (→Updating the lobby state)
- 19:06, 15 August 2021 (diff | hist) . . (-124) . . MultiplayerServerWML (→The login procedure: password_reminder feature was removed a while ago)
- 19:00, 15 August 2021 (diff | hist) . . (+130) . . MultiplayerServerWML (→The login procedure)
- 10:01, 7 May 2021 (diff | hist) . . (+3) . . LuaWML/Misc (→wesnoth.format) (current)
- 22:30, 10 April 2021 (diff | hist) . . (+9) . . m GermanTranslation (→Kontakt)
- 17:21, 4 March 2021 (diff | hist) . . (+2) . . CoreWML (→Common Pitfalls) (current)
- 12:43, 11 December 2020 (diff | hist) . . (+14) . . m UnitTypeWML (→Unit Type)
- 16:27, 9 December 2020 (diff | hist) . . (+74) . . m MultiplayerServerWML (→The login procedure)
- 14:28, 4 December 2020 (diff | hist) . . (+95) . . m MultiplayerServerWML (→The login procedure)
- 15:11, 24 November 2020 (diff | hist) . . (+4) . . m StandardLocationFilter (→Attributes)
- 21:41, 27 October 2020 (diff | hist) . . (+3) . . m SyntaxWML (→Comments: # doesn't need to be at line start)
- 08:28, 13 October 2020 (diff | hist) . . (+14) . . m UnitTypeWML (→Unit Type)
- 08:35, 7 October 2020 (diff | hist) . . (-66) . . m ReferenceWML (→WML toplevel tags)
- 19:05, 6 October 2020 (diff | hist) . . (-20) . . m ReferenceWML (→WML toplevel tags)
- 15:56, 6 October 2020 (diff | hist) . . (-56) . . m CoreWML (→Common Pitfalls)
- 21:51, 5 August 2020 (diff | hist) . . (+307) . . AbilitiesWML (→The [abilities] tag: explain units of what sides [affect_adjacent] is applied to)
- 16:05, 30 July 2020 (diff | hist) . . (+68) . . Team Color Shifting (note MAGENTA_IS_THE_TEAM_COLOR deprecation)
- 13:22, 17 June 2020 (diff | hist) . . (-22) . . Support (→Mailing Lists: updated mailing list links)
- 12:50, 11 June 2020 (diff | hist) . . (+17) . . m Template:WML Tags
- 13:59, 5 May 2020 (diff | hist) . . (+22) . . m MapGeneratorWML (→See Also)
- 15:54, 25 October 2019 (diff | hist) . . (+46) . . m Machine Learning Recruiter (current)
- 12:27, 25 October 2019 (diff | hist) . . (0) . . m TerrainCodesWML (→Decoding the Terrain Codes)
- 20:32, 23 October 2019 (diff | hist) . . (+1) . . EasyCoding
- 20:32, 23 October 2019 (diff | hist) . . (+54) . . EasyCoding
- 14:07, 22 October 2019 (diff | hist) . . (+209) . . CoreWML (mention _main.cfg pitfall)
- 11:20, 21 October 2019 (diff | hist) . . (-113) . . MultiplayerServers (→Official servers: we're not running the previous dev version anymore)
- 10:31, 21 October 2019 (diff | hist) . . (-247) . . MultiplayerServers (→Alternate third-party servers: removed unreachable server)
- 14:19, 20 October 2019 (diff | hist) . . (+117) . . DevelopersHome (bring back bugs/patches links since they work fine) (Tag: Undo)
- 14:06, 20 October 2019 (diff | hist) . . (-1) . . m DeveloperGuide
- 12:18, 24 August 2019 (diff | hist) . . (-6) . . m UsefulLinks (→Developers)
- 12:16, 24 August 2019 (diff | hist) . . (-97) . . m DevelopersHome (→Communication, Feedback, Events)