User contributions
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- 14:58, 12 October 2016 (diff | hist) . . (-83) . . LuaWML (→Global environment)
- 11:43, 19 September 2016 (diff | hist) . . (+8) . . MapGeneratorWML (→[generator])
- 11:43, 19 September 2016 (diff | hist) . . (-3) . . MapGeneratorWML (→[generator])
- 20:34, 17 September 2016 (diff | hist) . . (+785) . . MapGeneratorWML (→The Cave Generator)
- 19:04, 5 September 2016 (diff | hist) . . (-190) . . EasyCoding (its now posible to have [event]s in [resource] and [campaign])
- 19:00, 5 September 2016 (diff | hist) . . (-6) . . EasyCoding
- 01:30, 9 August 2016 (diff | hist) . . (+54) . . NotSoEasyCoding (→Don't store all events in savefiles)
- 01:28, 9 August 2016 (diff | hist) . . (+824) . . NotSoEasyCoding (→Game engine)
- 16:59, 6 August 2016 (diff | hist) . . (-214) . . EasyCoding (→MP related features)
- 11:18, 23 July 2016 (diff | hist) . . (-130) . . EasyCoding (→Support variable village healing, variable poison properties)
- 13:25, 18 July 2016 (diff | hist) . . (+430) . . LuaWML (→Encoding WML objects into Lua tables)
- 13:12, 18 July 2016 (diff | hist) . . (+87) . . LuaWML/Units
- 13:07, 18 July 2016 (diff | hist) . . (0) . . LuaWML (→Lua files)
- 13:07, 18 July 2016 (diff | hist) . . (+76) . . LuaWML (→Lua files)
- 13:05, 18 July 2016 (diff | hist) . . (+103) . . LuaWML/Events (→wesnoth.game_events)
- 13:02, 18 July 2016 (diff | hist) . . (+21) . . LuaWML/Sides (→wesnoth.sides)
- 12:24, 18 July 2016 (diff | hist) . . (+41) . . LuaWML/Sides (→wesnoth.sides)
- 11:02, 18 July 2016 (diff | hist) . . (+91) . . LuaWML (→Miscellaneous)
- 12:36, 1 July 2016 (diff | hist) . . (+1) . . EasyCoding (→Game Information)
- 12:18, 1 July 2016 (diff | hist) . . (-3,257) . . NotSoEasyCoding