User contributions
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- 22:30, 30 May 2014 (diff | hist) . . (+1,840) . . OOS (Out of Sync) (→Why does OOS happen?)
- 19:52, 30 May 2014 (diff | hist) . . (+1) . . OOS (Out of Sync) (→Game becomes out of sync)
- 19:51, 30 May 2014 (diff | hist) . . (+8) . . OOS (Out of Sync) (→Game becomes out of sync)
- 19:46, 30 May 2014 (diff | hist) . . (+1,988) . . OOS (Out of Sync) (→Game becomes out of sync)
- 18:50, 30 May 2014 (diff | hist) . . (+49) . . EventWML (→Multiplayer safety)
- 22:47, 28 May 2014 (diff | hist) . . (+211) . . EventWML (→Predefined 'name' Key Values)
- 02:19, 23 May 2014 (diff | hist) . . (+10) . . SideWML (→the [side] tag)
- 00:16, 20 May 2014 (diff | hist) . . (+281) . . ScenarioWML (→The [scenario] tag)
- 18:53, 19 May 2014 (diff | hist) . . (-88) . . SideWML (→the [side] tag)
- 18:14, 19 May 2014 (diff | hist) . . (+322) . . LuaWML/Sides (→wesnoth.sides)
- 18:10, 19 May 2014 (diff | hist) . . (+496) . . SideWML (→the [side] tag)
- 17:25, 18 May 2014 (diff | hist) . . (+19) . . EventWML (→Multiplayer safety)
- 19:42, 17 May 2014 (diff | hist) . . (+198) . . LuaWML (→The [lua] tag)
- 19:36, 17 May 2014 (diff | hist) . . (-73) . . LuaWML (→Examples)
- 19:33, 17 May 2014 (diff | hist) . . (+137) . . LuaWML (→Examples)
- 16:43, 17 May 2014 (diff | hist) . . (+3) . . LuaWML/Variables (→helper.set_wml_var_metatable)
- 21:53, 16 May 2014 (diff | hist) . . (0) . . LuaWML (→Skeleton of a preload event)
- 21:31, 16 May 2014 (diff | hist) . . (-40) . . LuaWML (→Skeleton of a preload event)
- 21:30, 16 May 2014 (diff | hist) . . (+129) . . LuaWML (→Skeleton of a preload event)
- 21:13, 16 May 2014 (diff | hist) . . (-16) . . LuaWML/Variables (→helper.set_wml_var_metatable)