Difference between revisions of "Monsters"

From The Battle for Wesnoth Wiki
(Added cuttle fish)
(Adding mudcrawlers)
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Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.
 
Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.
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== Mudcrawlers ==
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{{Race
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|race= Mudcrawlers
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|image=https://units.wesnoth.org/1.14/pics/core%24images%24units%24monsters%24giant-mudcrawler.png
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|faction=None
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|alignment=Neutral
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|tree=[https://units.wesnoth.org/1.14/mainline/en_US/mainline.html#Monsters 1.14]
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}}
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Simple beings conjured up from soil and water, Mudcrawlers fend for themselves by spitting globs of mud with surprising force. Even though they are slow, fragile, and vulnerable to fire, their quick and easy creation, along with their resistance to a common citizen’s improvised blunt weaponry, makes them the tool of choice for ambitious but inexperienced summoners.
  
 
== Sea serpents ==
 
== Sea serpents ==

Revision as of 20:56, 17 August 2019

The term "monster" incorporates many hideous beasts that haunt the caves, wilderness, ocean depths, and other climes of the world. They figure largely in the tales and nightmares of its denizens, as well.

Cuttle fish

Cuttle fish
core%24images%24units%24monsters%24cuttlefish.png
Faction(s) None
Alignment(s) Neutral
Race tree 1.14


Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.

Fire dragons

Fire dragons
core%24images%24units%24monsters%24fire-dragon.png
Faction(s) None
Alignment(s) Chaotic
Race tree 1.14


A dragon is a legendary creature, normally seen only in fantastic tales. They are very rare, and were it not for the historical events, the singlehanded destruction of cities and towns that these creatures have wrought, they might be dismissed as mere myth. Legends are very specific about the ravages of dragons; noting their great strength, speed, their preternatural cunning, and above all else, the great fire that burns inside of them.

Battling a dragon is said to be the pinnacle of danger itself, fit only for fools, or the bravest of knights.

Mudcrawlers

Mudcrawlers
core%24images%24units%24monsters%24giant-mudcrawler.png
Faction(s) None
Alignment(s) Neutral
Race tree 1.14


Simple beings conjured up from soil and water, Mudcrawlers fend for themselves by spitting globs of mud with surprising force. Even though they are slow, fragile, and vulnerable to fire, their quick and easy creation, along with their resistance to a common citizen’s improvised blunt weaponry, makes them the tool of choice for ambitious but inexperienced summoners.

Sea serpents

Sea Serpents
core%24images%24units%24monsters%24seaserpent.png
Faction(s) None
Alignment(s) Chaotic
Race tree 1.14


Sea Serpents incite fear and awe in fishermen and sailors, figuring often in folklore as wrathful deities of the sea. Capable of destroying ships effortlessly, and possessed of seemingly endless strength and vitality, these elusive leviathans are destructive and relentless to any who try to combat them. Generally living in the deep seas, Sea Serpents are imposing even to the elite merfolk warriors, and are the reason they seldom inhabit waters far from the shore.

Yetis

Yetis
core%24images%24units%24monsters%24yeti.png
Faction(s) None
Alignment(s) Neutral
Race tree 1.14


Little is known about Yetis, ape-like creatures said to live in remote and snow-covered mountains. Few profess to have seen one, and their existence is doubted by many.

Races of Wesnoth

Major: DrakesDwarvesElvesHumansOrcsUndead

Minor: MerfolkNagasOgresSauriansTrollsWosesMonsters