Difference between revisions of "Haldric I"

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The ships faced milder weather during the remaining week at sea, and eventually made landfall on the shores of the Great Continent in the summer. Immediately, Haldric found he had disturbed a conflict between an elvish outpost and some mercantile dwarves, who both agreed to ally themselves against the refugees, believing them an invasion. Haldric's attempts at diplomacy fell upon deaf ears, and the two sides quickly engaged in battle. Just as the first warrior died, however, yet another elf, Lady Dionli, arrived and demanded an explanation for the events. Haldric and his close advisors advisers were instructed to accompany Lady Dionli to the Council of Elven Lords, while the remaining refugees disembarked. Once again, Jevyan's familiar watched from a distance, but only the humans noticed. Lord Typhon departed, leaving behind only the mermen who had already aided Haldric in combat.
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The ships faced milder weather during the remaining week at sea, and eventually made landfall on the shores of the Great Continent in the summer. Immediately, Haldric found he had disturbed a conflict between an elvish outpost and some mercantile dwarves, who both agreed to ally themselves against the refugees, believing them an invasion. Haldric's attempts at diplomacy fell upon deaf ears, and the two sides quickly engaged in battle. Just as the first warrior died, however, yet another elf, Lady Dionli, arrived and demanded an explanation for the events. Haldric and his close advisors advisers were instructed to accompany Lady Dionli to the Council of Elven Lords, while the remaining refugees disembarked. Before departing with the elves, Haldric secretly ordered one third of their ships to return to the Green Isle to search for survivors. Once again, Jevyan's familiar watched from a distance, but only the humans noticed. Lord Typhon departed, leaving behind only the mermen who had already aided Haldric in combat.
  
 
Dionli brought Haldric before the Council of Elven Lords, also known as the Ka’lian. Haldric requested that his people be allowed to settle in the land between the elven forests and dwarven mountains. The Council concluded that such a concession would only be made if Haldric completed a quest from each of the four lords. Lord Logalmier requested that Haldric slay the dragon of the Green Swamp, along with its saurian minions. Lady Dionli requested that Haldric halt the operations of a group of coastal metal-trading saurians. Lord Aryad requested that travel to the Brown Hills to eradicate the inhabitant trolls. Finally, Lord El-Isomithir requested that Haldric travel to the Isle of Tears to end the curse upon the elves that once lived there.
 
Dionli brought Haldric before the Council of Elven Lords, also known as the Ka’lian. Haldric requested that his people be allowed to settle in the land between the elven forests and dwarven mountains. The Council concluded that such a concession would only be made if Haldric completed a quest from each of the four lords. Lord Logalmier requested that Haldric slay the dragon of the Green Swamp, along with its saurian minions. Lady Dionli requested that Haldric halt the operations of a group of coastal metal-trading saurians. Lord Aryad requested that travel to the Brown Hills to eradicate the inhabitant trolls. Finally, Lord El-Isomithir requested that Haldric travel to the Isle of Tears to end the curse upon the elves that once lived there.
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|contents 3=An elven guide led Haldric's men to the entrance to the cave of trolls. Within the cave, Haldric encountered a large number of trolls, as well as giant spiders. Haldric managed to kill each of the four troll warriors occupying the caves, before ascending to the surface and returning to the Ka’lian.
 
|contents 3=An elven guide led Haldric's men to the entrance to the cave of trolls. Within the cave, Haldric encountered a large number of trolls, as well as giant spiders. Haldric managed to kill each of the four troll warriors occupying the caves, before ascending to the surface and returning to the Ka’lian.
 
|title 4=Haldric ended the curse upon the Isle of Tears.
 
|title 4=Haldric ended the curse upon the Isle of Tears.
|contents 4=www...
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|contents 4=Haldric returned with his men to their original landing point, from which they sailed to the Isle of Tears, covered in a thick fog. Haldric and some of his men landed on the island, organizing to be picked up once they had finished clearing the island. They fought against various undead forces, killing the two spectres who controlled the island. Also, while investigating one of the three temples on the island, they discovered the Vampire Queen, who attempted to bewitch Haldric's crew, but not before being slain. Each of the three entities threatened curses upon the humans as they died. Having purged the undead from the island, they set sail once more and returned to the Ka’lian.
 
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Revision as of 21:57, 24 March 2019

Haldric I
haldric.png
Title(s): Prince of Stormvale
Dragonbane
King of Wesnoth
Gender: Male
Race:

Human

Unit type(s):
Relatives:
  • Queen Jessene (wife)
  • King Eldaric IV (father)
  • King Haldric II (son)


Haldric I (also known as Haldric the Great) was the founder and first monarch of Wesnoth. Having been born on the Green Isle to Kind Eldaric IV, ruler of Stormvale, he was forced to flee with his people when Lich-Lords built a portal between the Western Continent and the Green Isle, allowing orcs to invade. During their exodus south, Haldric was told of the Ruby of Fire, which he subsequently retrieved from within the catacombs beneath a temple. With the aid of Lady Jessene's translation, he was able to utilize the power of the Ruby of Fire a few months after reaching Southbay. Before Haldric managed to depart, however, he attracted the attention of the Lich-Lord Jevyan, who desired the Ruby of Fire for himself. Eventually, he set sail with his men to the east.

Upon landing at the Great Continent, he encountered the dwarves and elves who were initially hostile. After negotiating with the Council of Lords and completing four dangerous tasks, Haldric and his refugees were permitted to settle in the plains to the north of the Great River, and the plains and hills to the south thereof. The elves also established a 'Pact of Mutual Aid', but upon realizing that the orcs had followed Haldric to the Great Continent, they secretly agreed with each other to break the pact should the humans attract more foes. Haldric hastened west to repel the orcs, meanwhile asking Jessene to hide the Ruby of Fire in the hopes of tricking Jevyan into believing he had traded it with the elves. Commander Aethyr agreed to plant a fake treaty on his body, stating as such. In a final confrontation, Aethyr was killed by Jevyan, according to plan, before Haldric's forces finally destroyed Jevyan, who managed to plant a curse upon Haldric and his people before dying.

Haldric founded the nation of Wesnoth as its king, and decided to marry Jessene, who resultantly becomes Wesnoth's queen. Despite having learned of the elvish plot to potentially betray their pact, he initially aided the elves in fighting off the remnants of the first orcish wave. Haldric had many children and was eventually succeeded by his son, Haldric II.

Biography

Prince of Stormvale

Look, a little princeling and his merry men! We’ll teach you a lesson for what your kind did to us!
—Lady Jessene taunts a young Prince Haldric.

trow_story_01-A_Summer_of_Storms.jpg

Prince Haldric sights the Wesfolk.

Haldric was the firstborn son of King Eldaric IV, who ruled over the Kingdom of Stormvale. During a summer after Haldric's coming of age, Stormvale's Northern Keep was seized by a group of Wesfolk, led by a woman later revealed as Lady Jessene. Haldric requested the right to lead his men into battle against the Wesfolk, which was encouraged by his father, although Eldaric remained with Haldric to monitor the melee, suspecting something unusual about the attack. Haldric's men fought the Wesfolk, managing to secure victory before the summer harvest by capturing the Wesfolk leader. Upon interrogating her, she revealed that the Wesfolk were in fact fleeing because their Lich-Lord masters had summoned orcs into the world. Initially, King Eldaric expressed disbelief at the existence of orcs, but let the Wesfolk leader leave in peace while King Eldaric set out to fortify their frontier.

Haldric remained at Stormvale until his father returned in the fall to reveal that one force of orcs had seized the Northern Keep, while another approached from the Broken Mountains to the northeast, leaving them with no choice but to retreat to the south. Complicating matters, the same Wesfolk as before had resettled in the southern pass, preventing an easy retreat. Once again, they captured the Wesfolk leader, and she once again plead for her life, offering her services.


signpost.png Plot branch : Haldric chose to spare the Wesfolk leader's life
Haldric decided to spare her life once more, provided that she would help their forces in the days ahead. She continued to conceal her identity, however, assuming the pseudonym 'Lady Outlaw'.
signpost.png Plot branch : Haldric chose to execute the Wesfolk leader
Deciding that the Wesfolk had been too great a source of trouble, Haldric attempted to execute her, but she managed to escape by the means of a spell or trick, although in her haste, she left behind some gold.


King Eldaric ordered Haldric to lead his people through the southern pass, staying behind to cover their retreat, despite Haldric's objections. This was the last Haldric ever saw of his father and Stormvale.

Exodus

The orcish vanguard must have flanked us even further to the east! They’re already holding the mouth of the pass. We have to get out of the mountain pass before winter comes or we’re all dead meat! Father, I wish you were here...
—Haldric realizes the full extent of the orcish threat.

During his flight through the southern pass, Haldric was cut off from the east by two orcish Warlords, Tan-Schmog and Tan-NauVong, entrenching themselves in their fortifications. In the ensuing battle, Haldric's men discovered a nearby house where Burin the Lost, a dwarf, resided. Excited by the prospect of fighting orcs, Burin agreed to accompany Haldric south. Haldric's forces managed to fight to kill both of the orcish warlords before the first snowfall. Haldric resolved to continue southwards, either to reach the Kingdom of Southbay, or failing that, Clearater Port.


signpost.png Plot branch : Haldric chose to to travel southeast

trow_story_04a-The_Swamp_of_Esten.jpg

Prince Haldric enters the Swamp of Esten.
Faced with a choice between travelling southwest through the Midlands or southeast through the Swamp of Esten, Haldric chose the latter option, hoping thus to avoid the orcs, who would be unlikely to venture therein. After following the river road, Haldric's men arrived at the swamp, where a thick fog impaired their vision. In a nearby temple, they discovered Minister Eldren, a mage holding out against the undead. With his help, they proceeded to clear the swamp of the three cultists there and the summoned undead forces before winter's arrival. Before they could proceed further south, they were intercepted by Sir Ruddry from Clearwater Port, who informed them that the road ahead was blocked by orcs. As a result, Haldric was forced to take a detour through the Oldwood forest.
signpost.png Plot branch : Haldric chose to travel southwest
Faced with a choice between travelling southwest through the Midlands or southeast through the Swamp of Esten, Haldric chose the former option, despite being concerned at what its current state would be. Upon arrival, they saw that the Midlands had been sacked by an orcish horde led by three orcish warlords. Furious, Haldric and his men charged into battle, slaying each of the orcs' leaders before winter's arrival. Before they could proceed south towards Southbay, however, they were intercepted by Sir Ladoc, who informed them that the orcs now blocked the road towards Southbay, and that they would have to pass through the Oldwood forest instead towards Clearwater Port.


The Ruby of Fire

The lich was carrying a powerful artifact. We know, we can feel it. This artifact may aid you in your quest.
—Elilmaldur-Rithrandil tells Haldric of the Ruby of Fire.

Haldric eventually reached Oldwood Forest, where they discovered a group of woses under siege from the orcs. The leader of the woses, Elilmaldur-Rithrandil, demanded that Haldric prove his non-aggression by helping the woses kill the surrounding orcish chieftains, Tan-Gralg and Tan-Rugar. Afterwards, Haldric inquired as to whether Elilmaldur-Rithrandil could help fight the orcs, who instead offered Haldric the opportunity to seize the Ruby of Fire, sealed underground with a Lich-Lord some time prior. Haldric accepted the wose's offer, who then opened the catacombs beneath the nearby temple for Haldric's men to enter.

Upon descending into the catacombs, Haldric heard the voice of Lich-Lord Lenvan proclaiming his intentions to return to the surface. Each time Lenvan's undead forces killed one of Hadric, the soldier's corpse was reincarnated to fight for Lenvan. After a fierce onslaught, however, Haldric managed to slay Lenvan. Haldric also discovered a chest containing the Ruby of Fire, expressing surprise that Lenvan had not kept in on his person. Still unsure regarding its properties, Haldric placed it in his pack, before leading his men back out of the catacombs to the surface.

When Haldric emerged victorious from the temple catacombs, he was welcomed by Elilmaldur-Rithrandil, who expressed his happiness at Haldric's success. Before Haldric can decide on his next course of action, however, he is approached by the Wesfolk leader, who informed him that the orcs now occupied the plains between Oldwood Forest and Southbay. She had also scouted the road to Clearwater Port, which was free of orcs, due to the Swamp of Esten slowing their advances. Due to Haldric's reluctance to proceed with her help, she revealed her true identity, 'Lady Jessene', and how similar their circumstances were. Convinced by her words, Haldric decided to continue their march east towards Clearwater Port.

Though the orcs continued their pursuit, Haldric eventually arived at Clearwater Port during the onset of winter, alarmed to discover that there were no ships docked at the shore. Commander Aethyr informed him that the King of Clearwater and the bulk of his fighting men had perished in an attempt to drive back the orcs, leaving the survivors until the ice set to evacuate the city on three separate ships. Though orcs attacked on three fronts, Haldric successfully held out long enough to board a ship with his men and set sail, though Aethyr remained behind, intending to fight to the death. On the advice of Lady Jessene, Haldric set sail not for Southbay, but instead for Fallen Lich Point to claim the Book of Fire and Darkness, a study of the Ruby of Fire, then to navigate to Southbay through a nearby sewer.

Haldric sailed along the southern shoreline until he reached Fallen Lich Point, where two orcish chieftains, Tan-Pulk and Ut'Tan-Grilg, were garrisoned. Amidst the ensuing battle, Haldric's forces discovered a monolith near the entrance of the Lich-Lord Caror's castle which kept Caror bound in stone, along with the Book of Fire and Darkness. Haldric uttered the inscribed incantation, thereby releasing Caror, who immediately sensed the Ruby of Fire. Upon killing Caror, Haldric's forces hastened northwards with the book and managed to enter the sewers, despite the orcs guarding the entrance.

As the refugees made their way into the sewers, they met banished twin Magi, Tinry the Red and Daellyn the Red, who were both able to sense the Ruby of Fire's presence. Haldric and his troops fought off bats, scorpions and subservient red magi until they reached the sewer exit on the other side, leading to the heart of Southbay.

Leaving the Green Isle

These are dark days to live through, my young prince. You’ve done your father proud. Far better than my legacy, a dead adventurer and a missing fool! It is fitting that my line should end with my kingdom.
—King Addroran IX praises Haldric while bemoaning his own failures.

Haldric emerged from the sewer and sought an audience with the King of Southbay, King Addroran IX. Upon hearing that Haldric would fight to defend Southbay, he praised both Haldric's honour, stating he would have made Eldaric proud. When Addroran saw Jessene, realizing she was one of the Wesfolk, he was initially hostile, but Haldric persuaded him that the Wesfolk had been of service. Jessene revealed that she knew the naval course to reach the Great Continent, pleading with Addroran to take his people and go with Haldric, but Addroran refused to go himself, stating that it was for Haldric to establish the new country. They resolved to remain in Southbay for the winter to replenish their supplies.

In the months that passed, Jessene translated the Book of Fire and Darkness, allowing Haldric to experiment with the Ruby's powers, particularly to conjure fireballs against his foes. While the ships were still being prepared to leave, a large number of orcs arrived at Southbay, preparing to lay siege. As night fell on the battlefield, the Lich-Lord Jevyan emerged with his familiar and the reanimated corpse of the second Crown Prince of Southbay, Addroran's son. Jevyan was able to sense the power of the Ruby of Fire, and left a number of undead to aid the orcs in their siege. That night, Lord Typhon, a merman, came with reinforcements, agreeing to help defend Southbay for a price. With Typhon's mermen at his disposal, Haldric defeated the orcs and undead, including the second Crown Prince. Haldric agreed to return to Southbay to rescue survivors if possible, then set sail with the refugees to the east, dubbing his ship the Eldaric, after his deceased father.

trow_story_13-Peoples_in_Decline.jpg

Prince Haldric onboard the Eldaric draws near to the drake-infested island.

After a long time at sea, Haldric laid anchor at the port of a volcanic island, known by Jessene to have been inhabited by drakes. Indeed, though the drakes had once been pacified, they had since regained their dominion over the island. Despite Haldric's offers of peace, the drakes were suspicious and attacked the refugees. The drake leaders were eventually slain, the remaining drakes withdrawing. Haldric was able to re-provision the ships in peace. Yet unbeknownst to him, Haldric was being followed by the familiar of Jevyan.

After replenishing their supplies, Haldric continued east towards the Great Continent, but encountered particularly severe weather, causing the Eldaric to take on water, while most of the other ships had been separated. Typhon guided them to a small archipelago to regroup, warning them that nagas controlled the area. Nevertheless, Haldric managed to kill enough nagas to regroup all his ships, even resisting the colossal sea serpents that lurked in the waters. Once again, Jevyan's familiar spied upon their efforts, this time being spotted by Jessene.

The Four Tasks

Well then, human. Each of us lords has a specific quest for you. If you complete them all you will be granted all of the plains in our domain and the hills south of the Great River, if not you will be forced to depart.
—Lord Aryad negotiates with Haldric.

The ships faced milder weather during the remaining week at sea, and eventually made landfall on the shores of the Great Continent in the summer. Immediately, Haldric found he had disturbed a conflict between an elvish outpost and some mercantile dwarves, who both agreed to ally themselves against the refugees, believing them an invasion. Haldric's attempts at diplomacy fell upon deaf ears, and the two sides quickly engaged in battle. Just as the first warrior died, however, yet another elf, Lady Dionli, arrived and demanded an explanation for the events. Haldric and his close advisors advisers were instructed to accompany Lady Dionli to the Council of Elven Lords, while the remaining refugees disembarked. Before departing with the elves, Haldric secretly ordered one third of their ships to return to the Green Isle to search for survivors. Once again, Jevyan's familiar watched from a distance, but only the humans noticed. Lord Typhon departed, leaving behind only the mermen who had already aided Haldric in combat.

Dionli brought Haldric before the Council of Elven Lords, also known as the Ka’lian. Haldric requested that his people be allowed to settle in the land between the elven forests and dwarven mountains. The Council concluded that such a concession would only be made if Haldric completed a quest from each of the four lords. Lord Logalmier requested that Haldric slay the dragon of the Green Swamp, along with its saurian minions. Lady Dionli requested that Haldric halt the operations of a group of coastal metal-trading saurians. Lord Aryad requested that travel to the Brown Hills to eradicate the inhabitant trolls. Finally, Lord El-Isomithir requested that Haldric travel to the Isle of Tears to end the curse upon the elves that once lived there.


The order of the following events is contingent on in-game decisions.
icon-editor.png Haldric killed the Dragon.
Haldric travelled to the Green Swamp, wherein he found a small island, speculating that the dragon lived in the mountain thereupon. Surrounding the mountain were scores of saurians, as well as a number of bats and mudcrawlers. As Haldric engaged in battle, Shek'kahan, the dragon, Shek'kahan, emerged from the mountain and attacked Haldric's men. Eventually, Haldric managed to slay Shek'kahan and steal his gold, before returning to the Ka’lian, where Lord Logalmier remarked how impressed he was.
icon-editor.png Haldric drove away the metal-trading saurians.
Haldric travelled northwest to the beach where the saurian traders were at work. Upon seeing the advancing humans, the saurians prepared themselves to hold the beach until their naga reinforcements arrived, sending mudcrawlers and scorpions against Haldric. As Haldric's forces pushed closer to the saurians' base of operations, a band of nagas came to the aid of the saurians, hoping to protect their trading partnership. Nevertheless, Haldric cleared the beach of enemies, before returning with his men to the Ka’lian.
icon-editor.png Haldric eradicated the trolls.
An elven guide led Haldric's men to the entrance to the cave of trolls. Within the cave, Haldric encountered a large number of trolls, as well as giant spiders. Haldric managed to kill each of the four troll warriors occupying the caves, before ascending to the surface and returning to the Ka’lian.
icon-editor.png Haldric ended the curse upon the Isle of Tears.
Haldric returned with his men to their original landing point, from which they sailed to the Isle of Tears, covered in a thick fog. Haldric and some of his men landed on the island, organizing to be picked up once they had finished clearing the island. They fought against various undead forces, killing the two spectres who controlled the island. Also, while investigating one of the three temples on the island, they discovered the Vampire Queen, who attempted to bewitch Haldric's crew, but not before being slain. Each of the three entities threatened curses upon the humans as they died. Having purged the undead from the island, they set sail once more and returned to the Ka’lian.


Personality

Notes