Difference between revisions of "GCI/Playtesting/Tale of Two Brothers/Beginner"

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(to be filled out by playtester)
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No bugs, just typos. <br>
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Bug report submitted here: https://gna.org/bugs/?17196
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==Questions:==
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# What difficulty levels and what version of Wesnoth have you played the scenario on?
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# How difficult did you find the scenario? (1-10)
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# How clear did you find the scenario objectives?
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# How clear and interesting did you find the dialog and storyline of the scenario?
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# What were your major challenges in meeting the objectives of the scenario?
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# How fun do you think the scenario is? (1-10)
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# What, if any, are changes you would have made to the scenario to make it more fun?
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# Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
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# If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
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==Answers:==
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(1) Beginner difficulty for all scenarios. Version 1.9.2+s&shy;&shy;v&shy;&shy;n<br>
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====01_Rooting Out a Mage:====
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(2) 3<br>
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(3) Very clear<br>
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(4) Somewhat clear, but very interesting<br>
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(5) None<br>
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(6) 7<br>
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(7) Maybe a little more challenging (i.e. more enemies)<br>
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(8) Nope<br>
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(9) Clear<br>
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====02_The Chase:====
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(2) 5<br>
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(3) Very clear<br>
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(4) Clear and interesting<br>
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(5) None<br>
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(6) 6<br>
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(7) None<br>
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(8) Nope<br>
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(9) Clear<br>
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====03_Guarded Castle:====
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(2) 4<br>
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(3) Very clear<br>
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(4) Clear and Interesting<br>
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(5) None<br>
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(6) 5<br>
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(7) More options maybe?  I felt like there was nothing to do but push straight into the castle and just keep pushing.<br>
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(8) Nope<br>
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(9) Clear<br>
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====04_Return to the Village:====
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(2) 6<br>
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(3) Very clear<br>
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(4) Mostly clear and very interesting<br>
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(5) Fighting my way over the mountains.<br>
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(6) 9<br>
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(7) None<br>
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(8) Bjarn died.  I forgot that he needed to heal.<br>
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(9) Clear<br>
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====05_Epilogue:====
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(2) N/A<br>
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(3) N/A<br>
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(4) Clear (except for one typo) and Interesting<br>
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(5) N/A<br>
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(6) N/A<br>
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(7) N/A<br>
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(8) N/A<br>
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(9) Clear<br>
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[[Category: GCI]]

Latest revision as of 03:42, 21 March 2013

No bugs, just typos.
Bug report submitted here: https://gna.org/bugs/?17196

Questions:

  1. What difficulty levels and what version of Wesnoth have you played the scenario on?
  2. How difficult did you find the scenario? (1-10)
  3. How clear did you find the scenario objectives?
  4. How clear and interesting did you find the dialog and storyline of the scenario?
  5. What were your major challenges in meeting the objectives of the scenario?
  6. How fun do you think the scenario is? (1-10)
  7. What, if any, are changes you would have made to the scenario to make it more fun?
  8. Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
  9. If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

Answers:

(1) Beginner difficulty for all scenarios. Version 1.9.2+s­­v­­n

01_Rooting Out a Mage:

(2) 3
(3) Very clear
(4) Somewhat clear, but very interesting
(5) None
(6) 7
(7) Maybe a little more challenging (i.e. more enemies)
(8) Nope
(9) Clear

02_The Chase:

(2) 5
(3) Very clear
(4) Clear and interesting
(5) None
(6) 6
(7) None
(8) Nope
(9) Clear

03_Guarded Castle:

(2) 4
(3) Very clear
(4) Clear and Interesting
(5) None
(6) 5
(7) More options maybe? I felt like there was nothing to do but push straight into the castle and just keep pushing.
(8) Nope
(9) Clear

04_Return to the Village:

(2) 6
(3) Very clear
(4) Mostly clear and very interesting
(5) Fighting my way over the mountains.
(6) 9
(7) None
(8) Bjarn died. I forgot that he needed to heal.
(9) Clear

05_Epilogue:

(2) N/A
(3) N/A
(4) Clear (except for one typo) and Interesting
(5) N/A
(6) N/A
(7) N/A
(8) N/A
(9) Clear

This page was last edited on 21 March 2013, at 03:42.