GCI/Playtesting/Northern Rebirth/Normal

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< GCI‎ | Playtesting
Revision as of 15:29, 25 November 2010 by Quasarworld (talk | contribs) (GCI/Playtesting/Northern_Rebirth/Normal)

(1) What difficulty levels and what version of Wesnoth have you played the scenario on? Northern Rebirth(Noordelijke Wederopstanding), Normal, Dutch version (2) How difficult did you find the scenario? (1-10) Very easy, even for a beginner like me(this was the first time I ever played this game). (3) How clear did you find the scenario objectives? 100% clear (4) How clear and interesting did you find the dialog and storyline of the scenario? I found the storyline far too long, and not exciting. Using another Font would make the story a lot more interesting to read. The little dialog that occurred in the middle of the game, where very humorous. I liked that. (5) What were your major challenges in meeting the objectives of the scenario? There were none, just spending your gold to buy troops was enough to beat the scenario easily. (on normal difficulty of course) (6) How fun do you think the scenario is? (1-10) 6 (7) What, if any, are changes you would have made to the scenario to make it more fun? Better storyline, more hostile troops, no information about where the enemie is, more choice out of troops, the Dutch version was not fully translated, one sentence could be Dutch and the other suddenly English, which is very disturbing. (8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario? No, the scenario was very stable, and I could not find any bugs.