GCI/Playtesting/Heir to the Throne/Challenging

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Revision as of 02:44, 30 December 2010 by Neb1 (talk | contribs)

This page was created by Mircea Lupescu as part of the Google Code-in 2010 initiative:


Hier to the Throne Campaign - Challenging

Bugs reported

Unexpected characters at line start, value ' ' at <unknown>:1


Questions:

Available for every scenario


1. What difficulty levels and what version of Wesnoth have you played the scenario on?

Challenging difficulty, Wesnoth version 1.9.2.

9.If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?

Sadly, I don't know WML.



Scenario 1: The Elves Besieged

2.How difficult did you find the scenario? (1-10)

8

3.How clear did you find the scenario objectives?

Scenario objectives were clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

Dialog was good.

5.What were your major challenges in meeting the objectives of the scenario?

No challenge encountered...it's just the first scenario

6.How fun do you think the scenario is? (1-10)

6, because it was too long

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No


Scenario 2: Blackwater Port

2.How difficult did you find the scenario? (1-10)

8

3.How clear did you find the scenario objectives?

Scenario objectives were clear. Some horsemen assisted me. Although these horsemen were not under mzdirect control, they helped me a lot

4.How clear and interesting did you find the dialog and storyline of the scenario?

In this scenario, the dialog was..interesting

5.What were your major challenges in meeting the objectives of the scenario?

Finishing in 9 turns

6.How fun do you think the scenario is? (1-10)

8

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No


Scenario 3: Isle of Alduin

2.How difficult did you find the scenario? (1-10)

7

3.How clear did you find the scenario objectives?

Scenario objectives were clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

The dialog is getting better...

5.What were your major challenges in meeting the objectives of the scenario?

having assembled two reasonably powerful forces on each side of the lake

6.How fun do you think the scenario is? (1-10)

8-9

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No

Scenario 4: Bay of Pearls

2.How difficult did you find the scenario? (1-10)

8

3.How clear did you find the scenario objectives?

Scenario objectives were clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

Nice story...

5.What were your major challenges in meeting the objectives of the scenario?

None.

6.How fun do you think the scenario is? (1-10)

9

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No


Scenario 5A: Muff Malal's Peninsula

2.How difficult did you find the scenario? (1-10)

6

3.How clear did you find the scenario objectives?

Scenario objectives were clear.

4.How clear and interesting did you find the dialog and storyline of the scenario?

Very interesting :-bd

5.What were your major challenges in meeting the objectives of the scenario?

None.

6.How fun do you think the scenario is? (1-10)

9 - easier and more relaxing

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No

Scenario 5B: Isle of the Damned

2.How difficult did you find the scenario? (1-10)

8

3.How clear did you find the scenario objectives?

The objectives were clear

4.How clear and interesting did you find the dialog and storyline of the scenario?

Very nice....mermen, undead, mages

5.What were your major challenges in meeting the objectives of the scenario?

Those undead units.

6.How fun do you think the scenario is? (1-10)

7

7.What, if any, are changes you would have made to the scenario to make it more fun?

I would improve the graphics

8.Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

No

Scenario 6: The Siege of Elensefar

Scenario 7: Crossroads

Scenario 8: The Princess of Wesnoth

Scenario 9: The Valley of Death

Scenario 10: Gryphon Mountain

Scenario 11: The Ford of Abez

Scenario 12: Northern Winter

Scenario 13: The Dwarven Doors

Scenario 14: Plunging into the Darkness

Scenario 15: The Lost General

Scenario 16: Hasty Alliance

Scenario 17: The Sceptre of Fire

Scenario 18: A Choice Must Be Made

Scenario 19A: Snow Plains

Scenario 19B: Swamp of Dread

Scenario 19C: The Cliffs of Thoria

Scenario 20A: Home of the North Elves

Scenario 20B: Underground Channels

Scenario 21: The Elven Council

Cut-scene. Working ok...Nice storyline.

Scenario 22: Return to Wesnoth

Scenario 23: Test of the Clans

Scenario 24: The Battle for Wesnoth