Difference between revisions of "GCI/Playtesting/Dead Water/Difficult"
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Tester: David Neil (Aurora or Narnian) | Tester: David Neil (Aurora or Narnian) | ||
− | + | ==General== | |
+ | '''What difficulty levels and what version of Wesnoth have you played the scenario on?''' I have played the first 3 scenarios on Challenging difficulty prior to testing these. | ||
+ | This is all done on version 1.9.2+svn | ||
==01-Invasion== | ==01-Invasion== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==02-Flight== | ==02-Flight== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==03-Wolf Coast== | ==03-Wolf Coast== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==04-Slavers== | ==04-Slavers== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==05-Tirigaz== | ==05-Tirigaz== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==06-Unchartered Islands== | ==06-Unchartered Islands== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==07-Bilheld== | ==07-Bilheld== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==08-Talking to Tyegea== | ==08-Talking to Tyegea== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==09-The Mage== | ==09-The Mage== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==10-The Flaming Sword== | ==10-The Flaming Sword== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==11-Getting Help== | ==11-Getting Help== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==12-Revenge-== | ==12-Revenge-== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
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==13-Epilogue== | ==13-Epilogue== | ||
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'''How difficult did you find the scenario? (1-10)''' | '''How difficult did you find the scenario? (1-10)''' | ||
Revision as of 00:29, 27 November 2010
Tester: David Neil (Aurora or Narnian)
Contents
General
What difficulty levels and what version of Wesnoth have you played the scenario on? I have played the first 3 scenarios on Challenging difficulty prior to testing these. This is all done on version 1.9.2+svn
01-Invasion
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
02-Flight
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
03-Wolf Coast
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
04-Slavers
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
05-Tirigaz
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
06-Unchartered Islands
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
07-Bilheld
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
08-Talking to Tyegea
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
09-The Mage
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
10-The Flaming Sword
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
11-Getting Help
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
12-Revenge-
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?
13-Epilogue
How difficult did you find the scenario? (1-10)
How clear did you find the scenario objectives?
How clear and interesting did you find the dialog and storyline of the scenario?
What were your major challenges in meeting the objectives of the scenario?
How fun do you think the scenario is? (1-10)
What, if any, are changes you would have made to the scenario to make it more fun?
Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
If you know a bit of the Wesnoth Markup Language - do you think that the WML of this scenario is clear and well commented? If not which part would you like to be documented better?