Difference between revisions of "Doxygen"

From The Battle for Wesnoth Wiki
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== More details ==
 
== More details ==
 +
 +
Doxygen needs some config-files (Doxyfile, doc/doxygen/*.html ...).
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For wesnoth, these have already been set up.
  
 
Doxygen keeps about every item a brief and a detailed description.
 
Doxygen keeps about every item a brief and a detailed description.
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* Doxygen recognizes a lot of special keywords, the most important:
 
* Doxygen recognizes a lot of special keywords, the most important:
 
** @file  - description for a file
 
** @file  - description for a file
 +
** @todo  - Items for the todo-list
 +
 
** @param  - description for parameters for functions etc.
 
** @param  - description for parameters for functions etc.
 
** @return - general description of a return-value (e.g. "length of string")
 
** @return - general description of a return-value (e.g. "length of string")
 
** @retval - description for special return-values (e.g. "-1 : error")
 
** @retval - description for special return-values (e.g. "-1 : error")
** @todo  - Items for the todo-list
+
An an example, see ''fade_logo'' in titlescreen.cpp

Revision as of 11:00, 15 August 2007

Doxygen is a documentation system for C++, C, Java, Python and other language, see http://www.stack.nl/~dimitri/doxygen/index.html.

Wesnoth uses doxygen to generate documentation about its code as html-pages. These are uploaded (currently manually by Mark de Wever) to http://devdocs.wesnoth.org.

Developers can generate these pages locally: in the directory wesnoth/, run the command doxygen Doxyfile

It runs for about 5 minutes, producing about 50 MB of html and graphics. The startpage can than be found at wesnoth/doc/doxygen/html/index.html

To get meaningful documentation, special comments like "//! bla" in the code are used:

  • In front of some item (class, function, struct, whatever), as in
//! Show titlepage with logo
TITLE_RESULT show_title(game_display& screen, config& tips_of_day, int* ntip);
...
  • just behind some item (variables, enums etc.), as in
enum TITLE_RESULT { TUTORIAL = 0,       //!< Start special campaign 'tutorial'
                    NEW_CAMPAIGN,       //!< Let user select a campaign to play
...

For nice, short examples see titlescreen.hpp and titlescreen.cpp


Doxygen supports a lot of commands to customize and fine-tune the resulting documentation, see http://www.stack.nl/~dimitri/doxygen/commands.html

More details

Doxygen needs some config-files (Doxyfile, doc/doxygen/*.html ...). For wesnoth, these have already been set up.

Doxygen keeps about every item a brief and a detailed description.

  • The brief description should be short, i.e. a single line.

With the option "JAVADOC_AUTOBRIEF", the first sentence of the comment up to the first dot or linebreak is taken as the brief description.

  • The detailed description can be as long as you want.

It should be at least 2 lines, so doxygen does not get confused, e.g. thinking it found a second brief description for the same item :-)

  • Doxygen recognizes a lot of special keywords, the most important:
    • @file - description for a file
    • @todo - Items for the todo-list
    • @param - description for parameters for functions etc.
    • @return - general description of a return-value (e.g. "length of string")
    • @retval - description for special return-values (e.g. "-1 : error")

An an example, see fade_logo in titlescreen.cpp