Difference between revisions of "DevelopersHome"

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= General Information =
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== General Information ==
== Links ==
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* Links
* [[DeveloperResources]] - useful links
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** [http://changelog.wesnoth.org Changelog] - the most recent changes made to the game
* [http://changelog.wesnoth.org Changelog] - the most recent changes made to the game
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** [https://github.com/wesnoth/wesnoth/commits/master Latest commits] - Up-to-date commit messages
* [http://cia.vc/stats/project/wesnoth Latest commits] - Up-to-date commit messages
 
  
== Coding Guidelines ==
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* Coding Guidelines
* [[HackingWesnoth]] - guide for programmers
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** [[Git_for_Wesnoth_Crash_Course]] - guide for contributors who are new to git
* [[CodingStandards]] - for programmers
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** [[HackingWesnoth]] - guide for programmers
* [[DeveloperGuide]] - for those who received SVN commit rights
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** [[CodingStandards]] - for programmers
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** [[DeveloperGuide]] - for those who received repository commit rights
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** [[SoftwareTesting]] - for programmers
  
== STL documentation ==
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* Library documentation
* http://www.sgi.com/tech/stl/ - Standard Template Library
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** [http://cppreference.com C++ Reference]
 +
** [http://www.boost.org/doc/ Boost documentation]
  
= Tools and Packaging =
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* Debugging Tips
== Supporting Websites ==
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** [[DebuggingWesnoth]]
* [[WesnothSVN]] - accessing the source code
 
* http://websvn.wesnoth.org/ Web-Access to svn - Gna! - websvn -
 
* http://gettext.wesnoth.org/ - gettext status
 
== Compiling ==
 
* [[CompilingWesnoth]] - how to compile Battle for Wesnoth (it's not hard)
 
== Packaging and Releasing ==
 
* [[ReleasingWesnoth]] - steps to follow to release a new version
 
* [[WesnothPackagersGuide]] - guidelines for packaging Wesnoth for different platforms
 
== Documentation ==
 
* [[Doxygen]] - Documentation generator
 
== More stuff ==
 
* [[ExternalUtilities]] (Wercator, CampGen, wmllint, etc.)
 
  
= I want to start coding, what can i do? =
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== Tools and Packaging ==
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* Supporting Websites
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** [[WesnothRepository]] - accessing the source code
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** http://gettext.wesnoth.org/ - gettext status
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* Compiling and Building
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** [[CompilingWesnoth]] - how to compile Battle for Wesnoth (it's not hard)
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** [[SCons]]
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* Packaging and Releasing
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** [[ReleasingWesnoth]] - steps to follow to release a new version
 +
* Documentation
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** [[Doxygen]] - Documentation generator
 +
* More stuff
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** [[ExternalUtilities]] (Wercator, CampGen, wmllint, etc.)
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** [[MaintenanceTools]] WMLLint, WMLIndent and WMLScope
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** [[UsingGooglePerformanceTools]] to profile Wesnoth CPU and memory usage.
 +
 
 +
== I want to start coding, what can I do? ==
 
* [[EasyCoding]] - Bugs and features that are easy to implement for new coders
 
* [[EasyCoding]] - Bugs and features that are easy to implement for new coders
 
* [[NotSoEasyCoding]] - Bugs and features which are doable but lacking someone working on them
 
* [[NotSoEasyCoding]] - Bugs and features which are doable but lacking someone working on them
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* [[GettingStarted]]
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* [[FrequentlyProposedIdeas]] - summary of past often-repeated forum discussions
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* [[Glossary]]
  
= Code documentation =
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== Game - Create content ==
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* [[BuildingScenarios]] and related useful forum discussions:
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** [http://www.wesnoth.org/forum/viewtopic.php?t=4188 Beginning Campaign Development]
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** [http://www.wesnoth.org/forum/viewtopic.php?t=4301 A Balancing Act]
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* [[ReferenceWML]]
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 +
== Code documentation ==
 
* http://devdocs.wesnoth.org - generated code documentation
 
* http://devdocs.wesnoth.org - generated code documentation
* [http://www.wesnoth.org/units/trunk/animations.html Missing unit animations] - what's available and what's missing
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* AI
* [[WritingYourOwnAI]] - write a C++ plugin
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** [[Wesnoth_AI]] - Starting point for AI documentation
* [[FormulaAI]] - Guide to the experimental formula AI branch
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* Themes
* [[ThemeSystem]] - customizing the screen layout for the game and the editor
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** [[ThemeSystem]] - customizing the screen layout for the game and the editor
* [[WesnothdDesign]] - Guide to the design of wesnothd, the multiplayer server.
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* Multiplayer
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** [[WesnothdDesign]] - Guide to the design of wesnothd, the multiplayer server.
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* Gui2 - The new Gui-Framework
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** [[GUIToolkit]]
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** [[GUILayout]]
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** [[GUIVariable]]
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** Gui2 WML
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*** [[GUICanvasWML]]
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*** [[GUIToolkitWML]]
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*** [[GUIWidgetDefinitionWML]]
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*** [[GUIWidgetInstanceWML]]
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*** [[GUIWindowDefinitionWML]]
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* Savegames
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** [[SavegameClassHierarchy]]
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== Communication, Feedback, Events ==
 +
* Gna! links
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** http://bugs.wesnoth.org/ - Gna! - bugs and feature requests
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** http://patches.wesnoth.org/ - Gna! - patches
 +
 
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* Mailing lists
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** https://mailman.wesnoth.org
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* IRC
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** [irc://irc.wesnoth.org/#wesnoth-dev freenode/#wesnoth-dev] - IRC (alias to irc.freenode.net)
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** http://irclog.wesnoth.org/ - IRC logs
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* Forum - http://forum.wesnoth.org
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* This wiki - http://www.wesnoth.org/wiki/Main_Page
 +
 
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* FOSDEM
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** [[Fosdem2008]]
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** [[Fosdem2009]]
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** [[Fosdem2010]]
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** [[Fosdem2011]]
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** [[Fosdem2012]]
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* Google Summer of Code
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** [[SummerOfCodeIdeas]] - Ideas for GSoC
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** [[SoC_Information_for_Google]] - Our organization profile for Google
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** [[SoC_People_to_bug_on_IRC]] - Who GSoC students can ask for help
  
 
== Miscellaneous ==
 
== Miscellaneous ==
 
* [[DebugMode]] and [[CommandMode]] - in game debugging commands
 
* [[DebugMode]] and [[CommandMode]] - in game debugging commands
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* [http://www.wesnoth.org/units/trunk/animations.html Missing unit animations] - what's available and what's missing
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* http://units.wesnoth.org/ - Unit reference
 +
 +
[[Category:Development]]

Revision as of 12:16, 24 August 2019

General Information

Tools and Packaging

I want to start coding, what can I do?

Game - Create content

Code documentation

Communication, Feedback, Events

Miscellaneous