Difference between revisions of "Create"

From The Battle for Wesnoth Wiki
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In addition to the link here, there are a multitude multiplayer maps and discussion of the campaigns on the [http://www.wesnoth.org/forum Wesnoth forum]
 
In addition to the link here, there are a multitude multiplayer maps and discussion of the campaigns on the [http://www.wesnoth.org/forum Wesnoth forum]
 
* [[UserScenarios|User contributed campaigns]]
 
* [[UserScenarios|User contributed campaigns]]
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* [http://www.wesnoth.org/forum/viewforum.php?f=15 Multiplayer development forum]
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* [http://www.wesnoth.org/forum/viewforum.php?f=8 Scenario and campaign development forum]
  
 
== The world of Wesnoth ==
 
== The world of Wesnoth ==

Revision as of 10:30, 15 September 2005

Interested in creating your own scenarios and campaigns? One of Wesnoth's best features is its extensibility. Players can create new maps, units, races, scenarios, art, music, and even entire campaigns. Access to the "guts" of the game is both simple and difficult; if you have an ASCII text editor you have everything you need to build your own world. However, learning the Wesnoth Markup Language (WML) takes some effort. This section will guide you through the process of creating and distributing your own content.

What can I create?

These will all link somewhere

  • Maps
  • Scenarios
  • Campaigns
  • Units
  • Multiplayer factions and eras
  • Art and Music

What have others done?

In addition to the link here, there are a multitude multiplayer maps and discussion of the campaigns on the Wesnoth forum

The world of Wesnoth

Many campaigns do not take place in Wesnoth, but many do. There is definitely a certain flavor to campaigns that are intended to take place somewhere in the world of Wesnoth. Stake out a time period or a map locale and tell a story.

Building Scenarios and Campaigns

WML Reference