Difference between revisions of "BuildingCampaigns/es"

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m (Created page with '{| style="float:right; margin-left:1em;" |__TOC__ |} En esta página se tratará de explicar cómo crear campañas, que luego se puedan utilizar en La Batalla por Wesnoth. *NOT…')
 
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"*NOTA:" Esta página está en creación.
  
 
En esta página se tratará de explicar cómo crear campañas, que luego se puedan utilizar en La Batalla por Wesnoth.
 
En esta página se tratará de explicar cómo crear campañas, que luego se puedan utilizar en La Batalla por Wesnoth.
  
*NOTA: Esta página está en creación.
+
Si ya posee una campaña y presenta dificultades para lograr que funcione, por favor vea la sección [[DebuggingCampaigns]] ('''está incompleta y necesita que la reescriban, pero aún así resulta útil"').
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See also [[DebuggingCampaigns]] ('''incomplete & in need of a rewrite, but potentially still useful''') if your scenario doesn't load.
 
  
 
There are several steps to building a single player campaign in Wesnoth.  The mechanics are covered in the sections below:
 
There are several steps to building a single player campaign in Wesnoth.  The mechanics are covered in the sections below:
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* [[WesCamp]] (How to make your campaign translatable, and get in touch with translators)
 
* [[WesCamp]] (How to make your campaign translatable, and get in touch with translators)
 
* [[Wesnoth UMC Dev]] (Where you can collaborate on UMC projects)
 
* [[Wesnoth UMC Dev]] (Where you can collaborate on UMC projects)
 
 
Because many aspiring campaign developers find the initial creation of a working campaign to be difficult (if not exasperating) a [[BuildingCampaignsTutorial|step-by-step tutorial]] covering the initial phase of campaign development (getting it to work) is under construction.  It includes a working campaign that you can install, and then alter to fit your own needs.
 
Because many aspiring campaign developers find the initial creation of a working campaign to be difficult (if not exasperating) a [[BuildingCampaignsTutorial|step-by-step tutorial]] covering the initial phase of campaign development (getting it to work) is under construction.  It includes a working campaign that you can install, and then alter to fit your own needs.
  

Revision as of 11:34, 11 March 2012

"*NOTA:" Esta página está en creación. 

En esta página se tratará de explicar cómo crear campañas, que luego se puedan utilizar en La Batalla por Wesnoth.

Si ya posee una campaña y presenta dificultades para lograr que funcione, por favor vea la sección DebuggingCampaigns (está incompleta y necesita que la reescriban, pero aún así resulta útil"').


There are several steps to building a single player campaign in Wesnoth. The mechanics are covered in the sections below:

Because many aspiring campaign developers find the initial creation of a working campaign to be difficult (if not exasperating) a step-by-step tutorial covering the initial phase of campaign development (getting it to work) is under construction. It includes a working campaign that you can install, and then alter to fit your own needs.

'A Simple Campaign' by Anonymissimus is an add-on made to help people starting to create their first campaign. You can download it from the add-ons server for your Wesnoth version.

What follows is a collection of advice to aspiring campaign designers extracted from the Wesnoth fora. For a more in-depth treatment including heuristics for scenario and campaign balancing, see the Campaign Design How-To.