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  • * One or multiple [event]s, which make things happen. These [event]s must be added to the game ''explicitly'', in addition to the unit with th How to include [event]s?
    30 KB (3,639 words) - 02:15, 14 February 2023
  • [event] [/event]
    10 KB (1,020 words) - 12:36, 23 March 2008
  • [event] [/event]
    14 KB (1,760 words) - 12:49, 23 March 2008
  • [event] [/event]
    30 KB (3,889 words) - 12:48, 23 March 2008
  • [event] [/event]
    535 bytes (68 words) - 12:35, 23 March 2008
  • [event] [/event]
    4 KB (307 words) - 12:36, 23 March 2008
  • # Macro for the event that changes a sleeping gryphon into a normal gryphon when [event]
    12 KB (1,476 words) - 12:36, 23 March 2008
  • [event] [/event]
    5 KB (594 words) - 06:03, 4 May 2010
  • * The event handling has changed, so the event and input handling in Wesnoth needs to be changed.
    2 KB (229 words) - 23:15, 12 March 2014
  • ...''user interface'' (defined using WML) and the ''control logic'' (such as event handling, done using C++ or Lua). The C++ or Lua code is also reponsible fo
    8 KB (1,233 words) - 13:38, 3 May 2024
  • ...iplayer configure dialog, it is possible to overwrite them in the prestart event. Useful tags include [set_recruit], [modify_side], [modify_turns],[remove_s ...doing so can result in an [[OOS_(Out_of_Sync) | Out of Sync]] error. Most [event]s are synced across all clients, but a few still have issues. A full list o
    5 KB (776 words) - 04:58, 10 December 2023
  • * [event] persistent="yes" - creates an event that lasts for the rest of the campaign * [disable_event][/disable_event] disables the event within which it appears (useful with conditionals). A more complex take on
    10 KB (1,642 words) - 17:23, 29 April 2024
  • ...ols and features of the current LuaAI system if you don't add this preload event: [event]
    39 KB (6,881 words) - 19:37, 20 March 2013
  • ...e hovering the given location, and returns a boolean indicating whether an event was actually fired.
    6 KB (860 words) - 18:05, 18 April 2024
  • ...should for all events that have an id and are not generated dynamically ([event] actionwml), store dummy events like [event]
    14 KB (2,367 words) - 20:08, 6 June 2024
  • [event] [/event]
    2 KB (284 words) - 13:42, 1 October 2008
  • * event creation dialogs for simple, commonly used events
    6 KB (1,062 words) - 21:32, 29 March 2008
  • ...you would use the [remove_shroud] tag for that purpose (eg in the prestart event) you would have to a list of x,y coordinates and this can become somewhat
    3 KB (605 words) - 09:44, 16 February 2022
  • <br> ''The Age of the Dragon has begun, and the first event is the War of the Dragon. The Dark Dragon Kzardizin (Kzar-diz-in) has awoke
    18 KB (2,749 words) - 16:43, 28 August 2019
  • [event] [/event]
    3 KB (399 words) - 03:03, 29 December 2017

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