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  • == Drakes vs Nightmares of Meloen == == Knalgan vs Nightmares of Meloen ==
    36 KB (6,796 words) - 00:04, 15 April 2011
  • ...der time of day in cases when its obvious, like drakes vs undead, neutrals vs loyalists, and attack or retreat accordingly.
    13 KB (2,281 words) - 00:23, 21 March 2013
  • I also adore the monkey island series, mame games(marvel vs capcom and metal slug ftw) and a Risk game that i found recently that spare
    13 KB (2,298 words) - 01:13, 21 March 2013
  • So, supposing the source vs generated material distinction is introduced, how would it affect how artis
    19 KB (3,096 words) - 23:21, 20 March 2013
  • ..., where you, for example, as a captain of a royal army, play for loyalists vs orcs. and then, if you win, the 'game master' changes the 'geopolitical map
    3 KB (493 words) - 22:56, 9 April 2010
  • On windows I used DevCpp and VS, now I'm using CodeBlocks in linux.
    9 KB (1,643 words) - 00:14, 21 March 2013
  • ...retrieving his/her avatar from the Yahoo servers. (technologies and tools: VS, C#) </li> ...y I didn't move completely from VS to Eclipse, is the enhanced debugger of VS and the very low support for C# in eclipse.
    29 KB (4,996 words) - 06:48, 19 April 2023
  • ..., where you, for example, as a captain of a royal army, play for loyalists vs orcs. and then, if you win, the 'game master' changes the 'geopolitical map
    20 KB (3,399 words) - 01:25, 21 March 2013
  • ===Default action vs Shift-click action=== ==="Execute All" vs "enable scroll tracking of unit actions"===
    9 KB (1,508 words) - 22:48, 10 April 2010
  • Week 10: Testing this engine (in full game scenarios; like playing an AI vs. AI test case to understand how well it has responded to the changes).
    11 KB (1,897 words) - 01:19, 21 March 2013
  • ...you kill someone with 70% defense, you gain 8×0.3=2 gold.) Not effective vs undead; they don't carry gold. Opposing team must have positive gold total ...they affect others. (WIP; these need to be balanced between themselves and vs other units.)
    23 KB (3,592 words) - 23:05, 3 March 2023
  • * New multiplayer maps focused on player vs player vs ai (Hejnewar)
    6 KB (701 words) - 16:40, 24 November 2023
  • # (double) quantity vs quality - 0 means 'go for mass of low-quality units', 1 means 'go for few h
    7 KB (1,129 words) - 02:52, 6 March 2011
  • ...o see the ai configuration and you can compare the results of your changes vs the results of the 'upgrade' procedure written in c++ - by using :inspect t
    6 KB (941 words) - 16:22, 17 April 2023
  • ...ly explained what units were more effective against what units (ie. pierce vs undead, etc), I was also unaware that you could replay levels. I guess that
    9 KB (1,580 words) - 03:03, 6 March 2011
  • Examples of Good and Bad - Battle Formation vs Harriers
    930 bytes (148 words) - 18:32, 20 January 2011
  • ...run nicely on this one, though the screen is even smaller (~3" on the N900 vs 4.3" on the OpenPandora) so using it (only with the touchscreen) is even mo
    18 KB (3,078 words) - 17:43, 20 March 2013
  • ...retrieving his/her avatar from the Yahoo servers. (technologies and tools: VS, C#) </li> ...y I didn't move completely from VS to Eclipse, is the enhanced debugger of VS and the very low support for C# in eclipse. Lately, I've started using gvim
    15 KB (2,606 words) - 04:13, 3 May 2023
  • <br/><br/>MP vs. SP:<br/> Multiplayer is more thrilling but single player is more relaxing.
    14 KB (2,515 words) - 01:21, 21 March 2013
  • As for story vs. gameplay, I would say it depends; of course I would prefer that both of th
    11 KB (2,052 words) - 03:00, 21 March 2013

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