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  • ...only be a matter of time - once they become more popular, they'll get more contributors. Same goes for good campaigns - once they are polished and they are made re
    6 KB (1,128 words) - 02:26, 9 May 2008
  • ...left to the vast community of Wesnoth, rather than the core art developers/contributors. They of course do not have all the time of the world for this, so if more
    10 KB (1,835 words) - 15:09, 21 March 2013
  • ** [[Git_for_Wesnoth_Crash_Course]] - guide for contributors who are new to git
    4 KB (457 words) - 16:23, 29 April 2024
  • ...rtraits, sprites and animations both alone and in collaboration with other contributors. Major projects included the Dwarf portraits, the Son of the Black Eye por
    6 KB (1,057 words) - 22:47, 8 July 2009
  • ...sprite sheets are the equivalent of "source code", that is, they are what contributors work with since it's handy and "human-friendly". However in the build proce ...by contributors and the game engine directly; or they can be just used by contributors and used by my tool as input to generate optimized sprite sheets during the
    19 KB (3,096 words) - 23:21, 20 March 2013
  • A happy new year to all Wesnoth contributors and players out there! To provide you with a good start for the year 2009,
    39 KB (6,285 words) - 16:41, 26 January 2014
  • Wesnoth has all sorts of contributors that are not coders (translators, graphists, multiplayer developers, musici
    3 KB (458 words) - 04:31, 3 May 2023
  • ...on file. My first idea (although this would be changed to fit the needs of contributors) would be to have the sprite sheet visible, open a configuration file and h I'm unsure yet as to which tools are most used by contributors: if artists mostly use GIMP, then a GIMP plugin could be created. I don't t
    11 KB (2,052 words) - 03:00, 21 March 2013
  • ...plicity in terms of not requiring technical knowledge at all, so potential contributors in areas like graphics, music, or other artwork could join the community an I think it's a great idea to have a way for less-technical contributors to be able to collaborate.
    23 KB (3,897 words) - 03:45, 21 March 2013
  • Finally some news not directly related to a new release. Several contributors to Wesnoth have been meeting at FOSDEM for the last 4 years where we took t
    18 KB (2,870 words) - 18:11, 24 April 2023
  • # Inclusion of ML Recruiter could lead to greater publicity and more contributors to Wesnoth
    30 KB (3,821 words) - 15:54, 25 October 2019
  • ...promotion on Twitter and Facebook, and of course, more users and potential contributors!
    13 KB (2,047 words) - 06:31, 18 April 2023
  • This page is intended for new <cite>Battle for Wesnoth</cite> developers and contributors who have never used '''[[WesnothRepository|<cite>Git</cite>]]''' before. I' 10,000+ commits 27 branches 248 releases 85 contributors
    30 KB (4,947 words) - 06:25, 18 April 2023
  • | The button to show Wesnoth's contributors.
    43 KB (6,159 words) - 17:55, 27 April 2024

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