https://wiki.wesnoth.org/api.php?action=feedcontributions&user=Lirion&feedformat=atomThe Battle for Wesnoth Wiki - User contributions [en]2024-03-29T13:13:30ZUser contributionsMediaWiki 1.31.16https://wiki.wesnoth.org/index.php?title=User:Lirion&diff=33181User:Lirion2009-11-29T16:40:29Z<p>Lirion: Undo revision 33180 by Lirion (Talk)</p>
<hr />
<div><span style="letter-spacing: 0.2em;">'''[http://www.wesnoth.org/mw/index.php?limit=50&title=Special%3AContributions&contribs=user&target=Lirion&namespace=0&year=&month=-1 User Contributions]'''</span><br/><br/><br />
<br/><br />
'''[[:commons:User:Lirion|Portal on Wikimedia Commons]]'''</div>Lirionhttps://wiki.wesnoth.org/index.php?title=User:Lirion&diff=33180User:Lirion2009-11-29T16:40:01Z<p>Lirion: </p>
<hr />
<div><span style="letter-spacing: 0.2em;">'''[http://wiki.musicbrainz.org/?title=Special%3AContributions&contribs=user&target=Lirion&namespace=&year=&month=-1 User Contributions]'''</span><br/><br/><br />
<br/><br />
'''[[:commons:User:Lirion|Portal on Wikimedia Commons]]'''</div>Lirionhttps://wiki.wesnoth.org/index.php?title=User_talk:Franck&diff=32312User talk:Franck2009-09-15T13:00:26Z<p>Lirion: </p>
<hr />
<div>Hi every one who can help me I've downloaded wesnoth v.1.6.3 but the matter is that I can't install it because there is no setup profram so what can I do?please help me and answered me as soon as you see this message<br />
:Hi nameless, you perfectly broke nearly any convention... except being polite you: posted with no name, posted on the wrong site, posted a question to the installation in a wiki, didn't say WHAT you downloaded and didn't read any manual. Please reconsider anything mentioned in reverse order as posted here. Thanks. [[User:Lirion|Lirion]] 12:57, 15 September 2009 (UTC)<br />
:: P.S. seems you ARE Franck. Then: It is not the purpose of wiki accounts to ask anything like the above. Consider: not many people will read this as soon as it becomes not-so-recent; for the purpose of a WIKI USER TALK page is to contact him. It's not a page where a user can contact others.<br/>tl;dr use the forum and look up google what a wiki is. [[User:Lirion|Lirion]] 13:00, 15 September 2009 (UTC)</div>Lirionhttps://wiki.wesnoth.org/index.php?title=User_talk:Franck&diff=32311User talk:Franck2009-09-15T12:57:49Z<p>Lirion: </p>
<hr />
<div>Hi every one who can help me I've downloaded wesnoth v.1.6.3 but the matter is that I can't install it because there is no setup profram so what can I do?please help me and answered me as soon as you see this message<br />
:Hi nameless, you perfectly broke nearly any convention... except being polite you: posted with no name, posted on the wrong site, posted a question to the installation in a wiki, didn't say WHAT you downloaded and didn't read any manual. Please reconsider anything mentioned in reverse order as posted here. Thanks. [[User:Lirion|Lirion]] 12:57, 15 September 2009 (UTC)</div>Lirionhttps://wiki.wesnoth.org/index.php?title=Competitive_Gaming&diff=32310Competitive Gaming2009-09-15T11:54:40Z<p>Lirion: cleaned up some greater stylistic/grammatical errors</p>
<hr />
<div>{| style="float:right;"<br />
|<br />
__TOC__<br />
|}<br />
For those interested in competitive multiplayer games on a more formal and organized level there are some unofficial options that are made available by the Wesnoth Community. Have a look to see if anything fits your shoe, and please help us keep the list updated by adding/removing alternatives.<br />
<br />
=== Ladders ===<br />
<br />
*[http://ladder.subversiva.org Ladder of Wesnoth]<br />
:A 1 vs 1 ladder that uses an [http://en.wikipedia.org/wiki/ELO_rating_system Elo rating] and allows the Default era.<br />
<br />
=== Reacurring Events ===<br />
<br />
None at the moment.<br />
<br />
<br />
== Cheating ==<br />
<br />
=== The Facts ===<br />
The following is true for all games that are played remotely & multiplayer in Wesnoth.<br />
<br />
There is currently ''no method'' to ''guarantee'' that a persons doesn't cheat in multiplayer. Some of the more obvious ways to cheat are:<br />
* The editing of save files, granted they're used to load a game.<br />
* Observing the opponent with another instance of Wesnoth running, which of course only matters if you play with fog and also allow observers into the game.<br />
* Creating and using a version of the game that gives ''any'' kind of imaginable noticeable and unnoticeable advantages. Since the project is open source this only requires some programming skills and the will, as there is currently no way for a normal and official version of the game to know for sure that it's connected to another official version.<br />
<br />
Knowing this makes you able to take it into account when participating in or arranging competitive events. As explained, the system as it is today doesn't offer a 100% certainty that your opponent(s) don't cheat. With that said it's perhaps also true that most players you'll come across don't have the skills to deal with the more advanced ways of cheating, and it might be the case that most cheaters are easily discovered if you watch a replay, know the rules of the game and have a decent idea of what the opponent is up to on the map. After all, the game math is known by all of us and all large deviations will get noticed.<br />
<br />
=== Effects on competitive play ===<br />
It's hard to know the exact effects that these kinds of problems have on the competitive gaming. For some players this is more than enough to not engage in competitions. For others it doesn't matter, since they themselves don't cheat and trust that most players don't. There are only two sure and interlinked things we can say about the phenomenon:<br />
<br />
* There are a few who cheat.<br />
* A great majority doesn't.<br />
<br />
The logic behind those statements lead us to the conclusion that competitive gaming is fully possible in Wesnoth and that it should be considered a serious option by those interested in it. Most games will be legit because of the following reasons:<br />
<br />
*Discovery - The most common ways of cheating can be spotted and/or prevented.<br />
<br />
*Knowledge - A really small minority of the players have the knowledge ''and'' will to alter the source code in order to cheat.<br />
<br />
*Your psychology - If you stumble across a cheater and don't discover her/him, it's not certain that this will really affect you since you're not aware that they cheated. <br />
<br />
*Cheaters' psychology - There are very few people that play a game for a long time if they're in the need to always cheat when things get rough. Their victory is almost a paradox - they cheat to win, but know them self that they didn't. Most cheaters quit the game pretty fast because of that and other self-evident psychological facts.<br />
<br />
*Effect - Even if you don't discover cheaters the number of times you'll play against them are relatively limited, making their overall impact on your gaming experience small or non-existent in the long run.<br />
<br />
=== Resolving Cheating Disputes ===<br />
These are two suggested actions:<br />
<br />
1) Submit your replay to the administrator of the competitive framework (ladder or tournament admin, etc).<br />
If an RNG cheat was used, speak with Dave about implementing the anti-cheat code.<br />
2) If your replay is different from your rivals:<br />
One of you altered a replay, and its impossible to know who. As the admins of the competitive framework can not tell for sure who is being honest in this case, they can simply record that the game's winner was disputed by both parties. While this gets you nothing as the victim, anyone cheating in this manor more than once will effectively be "caught". As his or her disputes pile up no one will accept matches with them. If the competitive framework uses some kind of identification the cheater will have to create a new account and spend spend time on getting their rating back.<br />
3) Don't make a mess if you can avoid it: If this has only happened to you once it might be an idea to just ignore it as it may not be worth all the hassle, depending on the specifics in the case.<br />
<br />
==== What not to do ====<br />
If you ''know'' your opponent has cheated please make sure that you really have evidence that can prove it 100% before claiming that you ''know'' that he/she did. Keep in mind that real evidence would ''prove'' something. If, for example, both of you have a different version of the save file there is no way to prove which one of you faked his/her, hence, the files are not proof of who the cheater is - they only prove that there is one. <br />
<br />
Don't ever give an impression about you ''knowing'' the facts if you can't prove them! It matters a lot what words you use since the allegations are very serious and could destroy a player's reputation which he/she has invested a great amount of time in building within the community. <br />
<br />
====Reasonable questioning====<br />
In most competitive frameworks you are probably entitled to question something which you don't fully understand, in order to learn more about it, or something which seems odd and could possibly be a bug and/or a cheat. If you suspect that there is something strange going on then please start by talking with the person you suspect is cheating, if there is one. If the answer doesn't calm you down or you get even more suspicious and still don't understand what's going on, you would be best of contacting the admin/mods for the competitive framework you participate in, if any. If the framework is ''the Ladder of Wesnoth'', then please ''don't'' post in the Wesnoth forum about it.<br />
<br />
If you're not participating in a competitive framework and just played a casual game then you could post your questions in the official Wesnoth forum along with as much info as possible and preferably a replay.<br />
<br />
Remember that if you go public with your questioning, wherever you do it, you're expected to do it like an adult and in a mature manner. Try to be objective and calm, and present your case and thoughts in a way which doesn't insult or in any other way harm the supposed cheater. If you just had a fight with the person it is always a very bad idea to post right away. It could perhaps also be a good idea to not mention the other player's name until some kind of conclusion had been reached ''if'' keeping that player anonymous would help protect his/her integrity. After all, it can't be very pleasant to be accused of something in the open.<br />
<br />
Keep in mind that there is no "Wesnoth Court Room" and that nobody is expected to deal with your problems. Players who choose to discuss the matter with you do it as representatives of them self and ''there are no official rulers'', unless of course, this all happens in a competitive framework which happens to have some. You ask for help to get more clarity into what has happened. Some times the answers will be of help, other times they won't. <br />
<br />
====Warning====<br />
If English is not your native tongue and you want to express complicated arguments or be sure to be understood correctly but feel uncomfortable using the English language please ask a friend to help you write it all up in proper English.<br />
<br />
Finally we'd like to warn you once more about the act of accusation: For many people it is ''very'' stigmatizing and unsettling to be accused, and would maybe become even more so if the person happened to be innocent. Please think things through thoroughly before presenting an accusation of something. Especially what language you use, what you claim, where and why. <br />
<br />
Also understand that players who have been around for longer than yourself will ''usually'' have much greater credibility than you, especially if they've been a part of the Wesnoth community for several years.<br />
<br />
With all this said, there ''can'' still arise situations that need the extra attention and that a healthy questioning could help resolve. Questioning something is, if done in a proper way, nothing dangerous or harmful at all. Done wrong however it could start tearing apart the community piece by piece. Keep that in mind of moderators react.<br />
<br />
<br />
[[Category:Playing Wesnoth]]</div>Lirionhttps://wiki.wesnoth.org/index.php?title=User:Lirion&diff=31818User:Lirion2009-08-11T09:50:30Z<p>Lirion: New page: <span style="letter-spacing: 0.2em;">'''[http://www.wesnoth.org/mw/index.php?limit=50&title=Special%3AContributions&contribs=user&target=Lirion&namespace=0&year=&month=-1 User Contribution...</p>
<hr />
<div><span style="letter-spacing: 0.2em;">'''[http://www.wesnoth.org/mw/index.php?limit=50&title=Special%3AContributions&contribs=user&target=Lirion&namespace=0&year=&month=-1 User Contributions]'''</span><br/><br/><br />
<br/><br />
'''[[:commons:User:Lirion|Portal on Wikimedia Commons]]'''</div>Lirionhttps://wiki.wesnoth.org/index.php?title=Default_Era&diff=31817Default Era2009-08-11T09:48:12Z<p>Lirion: /* Knalgan Alliance */ corrected redlink due to grammatical alteration</p>
<hr />
<div>{{Era |<br />
era = Default |<br />
maintainer = the Wesnoth MP developers |<br />
factions = [[Drakes]], [[Knalgan Alliance]], [[Loyalists]], [[Northerners]], [[Rebels]], [[Undead]] |<br />
version = 1.6 (stable), 1.7 (development) |<br />
w_version = 0.4+ |<br />
thread = N/A |<br />
trees = [http://www.wesnoth.org/units/1.6/C/mainline.html Wesnoth Unit Trees (1.6)]<br />
}}<br />
The '''Default Era''' is the default multiplayer era for the Battle for Wesnoth. It currently contains six factions, consisting of a wide variety of units.<br />
<br />
===Factions===<br />
====Drakes====<br />
''Main article: [[Drakes]]<br />
<br />
The Drakes are a faction of dragon-like [[Drakes (race)|Drakes]] and their lizard Saurian allies. Drakes are descendants of dragons, but smaller in size. Saurians are fall smaller and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a Default faction.<br />
<br />
====Knalgan Alliance====<br />
''Main article: [[Knalgan Alliance]]<br />
<br />
The Knalgan Alliance is a faction of [[Dwarves]] and their outlaw [[Humans|Human]] allies. Dwarves are an old race who live underground and have tough, but short, warriors. The outlaws are humans who are not socially acceptable among others of their race, but have become allies of the dwarves due to common enemies. This leads to a combination of tough and defensive dwarves who are only good on certain terrain and humans who can cover ground that dwarves are not good at fighting in.<br />
<br />
====Loyalists====<br />
''Main article: [[Loyalists]]<br />
<br />
The Loyalists are a faction of Humans who are loyal to the throne of Wesnoth. Humans are a versatile race who specialize in many different areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages.<br />
<br />
====Northerners====<br />
''Main article: [[Northerners]]<br />
<br />
The Northerners are a faction of [[Orcs]] and their allies who live in the north of the Great Continent, thus their name. Northerners consist of the warrior orcs race, the enslaved goblins, trolls who are tricked into combat by the orcs, and the serpentine naga. The Northerners play best by taking advantage of having many low-cost and high HP soldiers.<br />
<br />
====Rebels====<br />
''Main article: [[Rebels]]<br />
<br />
The Rebels are a faction of [[Elves]] and their various forest-dwelling allies. They get their human name, Rebels, from the time of [[Heir to the Throne]], when they started the rebellion against the evil Queen Asheviere. Elves are a magical race that are masters of the bow and are capable of living many years longer than humans. In harmony with nature, the elves find allies with the human mages, certain merfolk, and tree creatures called "Woses." Rebels are best played taking advantage of their high forest defense, mastery of ranged attacks, and the elves' neutral alignment.<br />
<br />
====Undead====<br />
''Main article: [[Undead]]<br />
<br />
The Undead are a faction of undead creatures and human practitioners of dark arts that usually accompany them. Often, these "Dark Adepts" are the units that do the most damage for the faction, but they have a major vulnerability - their practicing of this forbidden, evil magic has consumed all their energy and so they have no melee attack at all. The Undead are a very aggressive faction and the most powerful Default Era faction at nighttime.<br />
<br />
<noinclude>{{Factionbox}}</noinclude><br />
<br />
[[Category:Eras]]</div>Lirionhttps://wiki.wesnoth.org/index.php?title=Drakes&diff=31816Drakes2009-08-11T09:23:28Z<p>Lirion: redlink due to non-plural usage of word</p>
<hr />
<div>{{Faction |<br />
faction = Drakes |<br />
image= <br />
http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/data/core/images/units/drakes/flameheart-lead.png |<br />
era=[[Default Era]] |<br />
race=[[Drakes (race)|Drakes]], [[Saurians]] |<br />
alignment=Lawful, Chaotic |<br />
units=Drake Burner, Drake Clasher, Drake Glider, Drake Fighter, Saurian Skirmisher, Saurian Augur |<br />
tactics=[[How to play Drakes]] |<br />
tree=[http://www.wesnoth.org/units/1.6/C/era_default.html#Default%20/%20Drakes 1.6] <br />
}}<br />
<br />
The '''Drakes''' are a faction of dragon-like [[Drakes (race)|Drakes]] and their lizard [[Saurians|Saurian]] allies. Drakes are descendants of dragons, but smaller in size. Saurians are considerably smaller than Drakes and from different ancestry. Together, the Drake faction has high mobility but low defense, leading to unusual tactics for a [[Default Era]] faction. <br />
<br />
==Races==<br />
===Drakes===<br />
''Main article: [[Drakes (race)]]<br />
<br />
Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. Most drakes are capable of true flight and can travel long distances quickly. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. Fortunately for their enemies, they are still quite clumsy creatures and surprisingly slow in combat. This, combined with their large size, renders them easy targets for those who dare attack them.<br />
<br />
===Saurians===<br />
Saurians are the smaller, more crafty allies of the Drakes. They often live in swamps or other damp places. Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows some of them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with. Other saurians have some knowledge of what men call sorcery, but their practice of it reeks of augury and black magic. It is little understood, but rightly regarded with fear by those against whom it is used.<br />
<br />
==Tactics==<br />
''Main article: [[How to play Drakes]]<br />
<br />
Drakes generally win by dealing the most damage. Their units are big and deadly, but they're also more expensive than most. The best way to play Drakes is to take advantage of having the best mobility in the game by placing the units in hard-to-access places such as behind mountains or across water from their opponent. Drakes have the advantage by being able to decide when and where battles will happen. Their major disadvantage is how easily their units will take damage. Because of this they usually want to be the aggressor in battle to kill a unit or two, get damaged, and then flee to heal. Having a mobile healer helps with this if villages are sparse.<br />
<br />
{{Factionbox}}<br />
<br />
[[Category:Factions]]</div>Lirion