Search results

  • * Lari Nieminen (zookeeper) — sprite animation, various visual tweaks, titlescreen and campaign * Lari Nieminen (zookeeper) — focus on attack, weapon and user interface sounds
    55 KB (6,870 words) - 00:05, 18 March 2024
  • * [[Designing weapons and armour]] - Advice from zookeeper on designing realistic weapons for your characters.
    7 KB (1,160 words) - 23:09, 2 September 2021
  • A recommended approach by zookeeper is to remove half your code, and try to load your add-on. If the error is g
    2 KB (352 words) - 03:30, 23 March 2023
  • | maintainer = zookeeper | maintainer = zookeeper
    48 KB (7,351 words) - 04:21, 3 May 2023
  • === zookeeper ===
    8 KB (1,354 words) - 12:46, 8 February 2014
  • # Thank to zookeeper for this file within his RotL campaign
    12 KB (1,476 words) - 12:36, 23 March 2008
  • <e7th04sh> zookeeper: ok, another idea then. Is scenario designer able to force certain ratios o <zookeeper> cut off at "but specific mov"
    39 KB (6,881 words) - 19:37, 20 March 2013
  • by Zookeeper
    2 KB (432 words) - 13:26, 30 April 2014
  • ...r the following points from a discussion on the IRC (mainly with _jbx_ and zookeeper). Of course there will be more things as I go along. The UI toolkit I will
    8 KB (1,402 words) - 07:18, 8 April 2008
  • ...e additions; mostly what I mentioned in the answer to question #1. He, and zookeeper who helped him with the content end, really deserve a standing ovation; the
    10 KB (1,803 words) - 02:25, 9 May 2008
  • == zookeeper ==
    3 KB (525 words) - 16:38, 1 March 2009
  • ...lready did some talking about this idea and scenario developers needs with zookeeper.
    26 KB (4,338 words) - 00:22, 21 March 2013
  • *''Zookeeper'' for providing valuable input on some key points.
    36 KB (6,013 words) - 07:32, 10 November 2020
  • * Zookeeper - ''WML support on the official forum
    15 KB (1,981 words) - 13:18, 24 April 2015