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  • | style="width: 300px;" | Broken Mountains (Green Isle) | Heart Mountains
    23 KB (3,076 words) - 19:23, 19 November 2023
  • ** '''The Heart Mountains''': the major mountain range surrounding '''Lake Vrug'''. ** '''Grey Woods''': Large forest in the heart of the wilds of Wesnoth, located between Carcyn and Aldril and generally co
    28 KB (4,457 words) - 06:42, 17 April 2023
  • '''Length:''' 4 playable scenarios + 1 prologue scenario '''Faction/Era:''' Default: Recruit list changes in almost every scenario
    48 KB (7,479 words) - 07:52, 19 April 2023
  • The scenario names might contain spoilers. <b> This is a dialog scenario. </b>
    137 KB (19,530 words) - 21:51, 3 January 2021
  • :[Anmerkung: die "Heart Mountain" wurden im Deutschen zum Erzgebirge, da "Herzgebirge" sich in der Das Terrain "Dry Mountains" war früher als "Wüstengebirge" übersetzt, nun wurde mit 1.14 ein richti
    3 KB (455 words) - 00:07, 23 November 2020
  • Ardonna renames herself Ardryn-Na in scenario 13. ...tribe of Dwarvish Ulfserkers (same guy from HttT, in the scenario Hostile Mountains). He has a long standing feud with the liches Ro'Arthian and Ro'Sothian (se
    48 KB (7,351 words) - 04:21, 3 May 2023
  • ...culty only, there are a couple typos with the gold. To fix these, open the scenario .cfg files (located in the ''data/add-ons/A_Song_of_Fire/scenarios'' folder **Scenario 1: Line 77 of 01_Rain_of_Fire.cfg should be {GOLD 180 160 140} instead of {
    59 KB (10,011 words) - 21:46, 16 October 2016
  • ...to recruit undead in Scenario 4, dark adepts in Scenario 5, and sprites in Scenario 14. *On almost every scenario it’s helpful to recruit some vampire bats for scouting, village grabbing,
    59 KB (10,605 words) - 17:03, 2 October 2017
  • <br>• Version: 1 (1 Scenario) ...most importantly, to make sure that no celestial ever dares come into your mountains again.''
    18 KB (2,749 words) - 16:43, 28 August 2019
  • This is a slight spoiler, but there will be a scenario toward the end of the campaign where Malin will need to fight a large numbe ...ways more cost effective to just recruit fresh Walking Corpses in the next scenario rather than recalling a Soulless.
    61 KB (10,978 words) - 16:19, 18 January 2023
  • ==Scenario 1: The Uprooting== ==Scenario 2: Hostile Mountains==
    66 KB (11,665 words) - 04:34, 8 May 2023
  • * [[LotI Scenarios]] &ndash; scenario information <span style='color:#60A0FF'>Movement costs on mountains set to 1</span><br/>
    248 KB (38,140 words) - 09:10, 5 August 2023
  • == Scenario 1: A Summer of Storms == '''Narrator:''' The trouble seems to have finally reached to the heart of the Isle, to the isolated lands of King Eldaric IV.
    101 KB (17,690 words) - 15:56, 5 November 2019
  • ==Scenario 1: Overture== ...me of peace is passing. Chaos is rising; evil is rooted in the land's very heart. Darkness is coming soon. The world will be changed. And you will be among
    73 KB (12,735 words) - 15:34, 7 April 2023
  • ...tly the dialog as it was circa 2011. For the up-to-date text, refer to the scenario files}} ==Scenario 1: The Elves Besieged==
    120 KB (21,542 words) - 07:36, 3 February 2023
  • == Scenario 1: The Morning After == ...hese reasons, we strongly suggest that you occasionally save your game mid-scenario, so you won't lose all your progress if you get stuck and have to start ove
    277 KB (51,172 words) - 06:38, 10 July 2022
  • ==Scenario 1: A Bargain is Struck== ==Scenario 2: Closing the Gates==
    51 KB (9,142 words) - 13:28, 6 February 2012
  • ==Scenario 1: Saving Parthyn== ==Scenario 2: Peaceful Valley==
    76 KB (13,273 words) - 07:19, 7 April 2023
  • ====First scenario==== ====Another scenario====
    19 KB (3,326 words) - 15:11, 9 June 2021
  • ==Scenario 1: The Raid== ==Scenario 2: Civil Disobedience==
    42 KB (7,387 words) - 08:21, 23 August 2022

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