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  • * Your faction is Loyalists, but you can't recruit the heavier units (Heavy Infantry, Cava The Wesfolk are an Outlaw faction, recruiting Poachers, Thugs and Footpads.
    96 KB (17,109 words) - 21:59, 3 June 2021
  • ...iculty and playing style) as well as detailed information about eras. Feel free to edit this guide, it is a wiki. '''Faction/Era:''' Default
    48 KB (7,479 words) - 07:52, 19 April 2023
  • In general, Northerners will win by mass. Northerners are the cheapest faction and need to utilize that advantage. Poison will be a crucial strategic elem ...herners have access to blade, pierce and impact attacks, same as any other faction. However, their orcish archers can use '''fire'''.
    31 KB (5,271 words) - 22:42, 8 November 2021
  • ...ampaigns. It includes six unique factions (as well as a modified Dwarvish faction, the Cavernei). ...have recently begun to rebel and put their fighting skills to use breaking free from their masters.
    4 KB (597 words) - 02:46, 13 November 2016
  • I'll be adding more to this page as I have the time. Please feel free to contact me if you have any questions. ...or to a scenario storyline will also be available, such as 'Hatred towards faction x' and can be applied to single units or groups.
    10 KB (1,601 words) - 03:20, 16 November 2022
  • '''Faction/Era:''' Gryphon/Orc '''Faction/Era:''' Many custom units
    53 KB (8,158 words) - 07:43, 19 April 2023
  • ...areas. Similarly, the Loyalist faction is a very versatile melee-oriented faction with important ranged support from bowmen and mages. The Rebels are a faction of [[Elves]] and their various forest-dwelling allies. They get their human
    44 KB (6,780 words) - 07:45, 19 April 2023
  • ...e smaller hills aren't as hard to cross, but they are filled with orcs and goblins. It may look peaceful now, but they hide in the many caves and tunnels bene '''Zhul:''' Orcs and Goblins have been living here for hundreds of years and their network of tunnels an
    277 KB (51,172 words) - 06:38, 10 July 2022
  • ...one troll should guard the treasure chest, because otherwise, the gold is "free". ...a good mission, no faction would ever strike a ceasefire that fast and the goblins really wouldve made more sense to keep fighting the undead, possibly with t
    9 KB (1,580 words) - 03:03, 6 March 2011
  • ...iculty and playing style) as well as detailed information about eras. Feel free to edit this guide, as it is a wiki. * <b>Faction/Era:</b> Era for the whole campaign and more specifically the faction or unit composition you field.
    36 KB (5,529 words) - 05:45, 27 January 2024
  • '''Description:''' After the Emperor of Chaos was defeated, the free civilizations of the Great Continent hoped that his followers would abandon ...limited Loyalist faction, and are mainly fighting Undead, Orcish units and goblins. You have alliances with Dwarves and Elves.
    60 KB (10,139 words) - 10:41, 11 August 2015
  • * Undead as a faction are static, mostly unable to learn from their own mistakes and doomed to re ...able of learning from their own mistakes. They are explicitly static (as a faction) over time and very individual driven. Many individuals all have their own
    37 KB (6,160 words) - 22:30, 4 August 2020
  • <b>Dune Burner</b> is the only unit with fire from the Dunefolk faction. Use him to attack skeletons or woses. Compared to mages, they are generall * <b>strong</b> vs goblins and skeleton archers; <b>weak</b> vs almost everyone, especially ghosts and
    30 KB (5,040 words) - 01:42, 4 March 2023
  • ...everyone. Good against infantry, cavalry, mages... But for examply simple goblins can kill these expensive troops. Remember, that anyone can harm this units Faction is based on two very different unit types. You have multiple choices:
    6 KB (957 words) - 14:08, 21 October 2022